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Brad Wardell on Spore DRM and the Gamer's Bill of Rights

1UP writes: "The latest DRM scandal is upon us. It seems that every few months now, PC gamers take up their pitchforks and storm the Internet with anti-anti-piracy furor. DRM, short for digital rights management, has been unpopular with a certain tech-savvy crowd for years, but the outcry over the limitations placed on this year's biggest PC game, Spore, is unprecedented. The game continues to receive a downpour of one-star ratings by Amazon.com users (average current rating: one-and-one-half stars), and many online pundits speculate that the game, which hit file sharing sites before the game's release, is well on its way to becoming the most pirated game in history. Already, two separate concessions have been made to the angry mob: Electronic Arts, the game's publisher, upgraded the number of installs customers get per disc from three (installed on different machines) to five. Later, they added the ability to allow multiple players to have their own accounts on a single copy, since in its original form, Spore wouldn't allow different members of the same household to play their own games on one disc."

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