The Spanish folks at Tequila Works (Deadlight, The Sexy Brutale, Rime) have nothing but praise for ID@Xbox and its submission process, rating it above PC (Steam) and PlayStation 4.
Good to know they took that feedback to heart. I love indie games, so more the merrier.
Same here, although I'll always cherish the Vita for being my portable indie powerhouse.
I agree. Microsoft is definitely doing indie games better than Sony.
There's literally hundreds of more indies on PS4. Sony has done much more by miles this gen than Microsoft has for indie developers.
Sony also has an indie pub fund where they help partially fund tons of indies every year.
with a catch, they have to sign a deal to make the game exclusive or timed exclusive. id@xbox has made the process very easy since each xbox one is a developer kit so it is very cheap for them. to compare it costs them $2500 for a ps4 development kit.
Yes and that money helps the indie developers make better games, timed exclusivity isn't much to ask for. They also promote many more indies and fund many more indies than Microsoft who don't do much of anything.
Sony also gives out tons of dev kits. They even paid for all the indie devs booths at PAX one year. There's a reason why there are hundreds more on PS4, not just a couple dozen, hundreds. To say Microsoft is doing it better is just nonsense.
I don't know about that. Microsoft has allowed regular Xbox consoles to be dev kits. They recently announced a new program that will allow anyone to just add games to the store without any approval.
After over 3 years of Sony getting more and more indies every single week Microsoft had to finally do something. They have a ton of catching up to do to be anywhere close to the support Sony has provided for indie devs. Recent policy changes doesn't suddenly erase years of what Sony has done and even till this day more indies are releasing on PS4. Let me know when that changes.
And last gen didn't MS do more for indies than Sony did, so who really cares who does what as long as the games get made for people to play
I'm not the one the one blatantyl lying about Microsoft doing more for indies this gen. Yeah they definitely did better last gen but this gen Sony has been by far the most supportive. Xbox fanboys trying discredit everything Sony has done for indie developers this gen is nonsense. Of course you're defending your fellow Xbox fanboys though. Worst fanbase in gaming.
No no, you are wrong because Xbone is the best for indies because it just is............. so there.
Yet some how indie devs like working more with Sony than MS, and even more so with steam. The number of indie games on PS4 outnumber those on Xbox by a country mile, hell even Xbox fans call PS4 the indie station.
Well they seem to be doing a better job now but lets not go nuts. It wasnt so long ago MS (and its fans) didnt give a damn about indies. MS only started being interested because of the support Sony was giving them. Then they slowly started realizing smaller games had their place and could unearth real gems. Giving away dev kits and waving fees is just them catching up from a slow start. Thats good for Indies so Im happy about it. But given the strange, troubled history of Rime's development and all that has happened there we shouldnt read too much into their opinion about Sony. Its comes off a bit like an ex bad mouthing someone.
ID@Xbox was announced in August 2013, following on from Xbox Live Arcade and Xbox Live Indie Corner on the 360. I don't even remember Sony having an Indie initiative on the PS3, yet you reckon Microsoft were disinterested until Sony came along? How do you figure that?
MS didn't give a damn about indies?
Pretty sure MS gave indies a whole community on 360 called XNA where they controlled content and were provided the tools to make whatever they wanted.
Sony jumped on the train with the lame PR slogan of '<3 indies' when the ps4 came out and they pushed this only because most of their triple A titles were delayed. That's pretty much when their fans took noticed of indies and made it a cool word to use.
Also, what strange and troubled history has Rime had? Too funny, you buy back your rights from Sony and all of a sudden people on the internet are writing episodes of Stranger Things about your development.
"It wasnt so long ago MS (and its fans) didnt give a damn about indies." MS had an indie program last gen resulting in fantastic indie games especially around summer arcade every year allot of outlets and fans actually loved the indie support and the kind of sells it was doing. MS had indie program for a while but stumbled with ID Xbox for whatever reason. I do agree I think they did looked at Sony and looked how they were easy with the devs with no hurdles. Forcing MS to go back to being more open and friendly again.
I also agree Xbox fanboys did call the PS indiestation because of all the indie support hypocritical because of all the huge indie support on 360.
I don't know in what planet you live but here on Earth, that's not true and there is evidence and facts to support that everywhere.
They have less then what the PS4 has in indie games. Don't bull5hit.
@moldybread, so are we talking about deals or having indie games @ the store then?????
Actually no they're not.
Kind of feel they are bitter after Sony dropped Rime so it's something I would take with a pinch of salt.
my first thoughts exactly... i would even say that they r not bitter but more shady as they tried to exploit things (Sony exclusivity) ala Peter Molyneaux -way ...just a lame demo and behind it no game at all ....
Would be great if you guys would provide proof that sony dropped them or that these guys were doing something "shady".
"...just a lame demo and behind it no game at all .."
Even tho there's footage out now and the game looks good eh?
I reckon he is trying to buy Chris Charla's second hand running shoes, and thinks that speaking up for ID@Xbox publicly might win some favour and strengthen his position in bartering for a good price.
I might be wrong, but either way I think we can agree that there must be some ulterior motive whenever someone says anything positive about Microsoft.
Did you even read the article or just the headline?
He explains why its much better and easier.
Shh, keep it down! There's people trying to downplay the Xbox in here!!!
If you think the people who comment regularly actually read the articles youd be sorely mistaken.
Their comments are simply responds to headlines. That is all.
Pinch of salt usually makes it better.
Well, MS did pass on Rime so they should have a beef with MS too. Turns out, Tequila Works instead speaks positive about MS and praises them. I'd say that carries a lot of weight if anything.
Wait isn't this the same team with a leader that "cries himself to sleep" lol??? Yeah PINCH of salt for him and a truckload of salt for Xboners trying to say double the indies on PS4 means nothing, not forgetting that these 2 consoles launched at the same time this gen so the gap is even more significant.
The sodium levels are too high!
"ID@Xbox Is The Easiest & Most Helpful Submission Process of All Platforms, Says Tequila Works"
Didn't Microsoft turn down Rime before Sony picked it up? Then Sony dropped Rime and now you say ID@Xbox is the easiest and most helpful of all platforms? Lol
That was ages ago, though.
History didn't happen because it was a long time ago. You read it right here folks.
@KwietStorm - no, it is that Xbox has since changed their practices since that time. You seem to imagine that since History happened that things can't change.
Lol...ok but ID@Xbox they get to self publish. So it has nothing to do with Sony dropping them and them being bitter.
Nothing to do with MS pass up Rime.
More with the program and how easy and helpful MS is in the process.
The fact that Rime devs then came back after being denied and speaks positive about MS shows the sincerity of the statement.
Nice. Good to know MS is listening to feedback.
ID@Xbox is amazing!
Side Note: MS built Scorpio in mind for Indie developers. Indie devs now have one of the greatest gaming box ever made to publish their games. Now Indie games can look the best they can be on Project Scorpio.
Nah Scorpio was built with all developers in mind. Also built around all modern game engines.
Very nice of them, after Sony dropped Rime, let's praise the competition! And if i'm not wrong, Microsoft "rejected" Rime a long time ago, before Sony got it (i could be wrong). By the way, predictable, i was expecting something like this, after the Crying Developer :D
Oh well, i don't care. What makes me laugh are the Xbone fanboys "happy about indies" and for them, some time ago, indie = sh§t
P.S. oh, i remembered right, Microsoft refused because of the high costs, probably:
Damn this explains why all the devs flock to PS4...................
good both sony and ms are focusing on indies more and more and it's good to support the little teams which are actually taking risks and working on new experiences
Indies suck. Nobody cares. The Sony ones in particular.
Really ? You hate Indies that much. That's not cool.
That's the opinion of one developer versus the general consensus which shows Playstation is a more popular platform.
The best indie games this generation are exclusive to Sony, to Sony and PC and/or arrive 1 year later on Xbox.
Just a few examples :
And the list goes on and on.
Yet double indies on PS4 than Xbone and Xbone getting drip fed those same games over the last 3 years, says otherwise.
W0W. Tequila has become that vindictive ex-girlfriend. That hates you for ending your relationship.
So a company that got their indie game cancelled by Sony is claiming Microsoft is better at indie games, wow what a shocker.
That is great news. But context is important for that specific dev and that specific comment.
Things didnt end well with Sony for whatever reason but not enough for the game not to be on the platform. However, there HAS to be some awkwardness there.
Im not an indie developer, nor do i work for microsoft or sony.
But i believe there isnt a huge difference. Most have 90% of the same indie library as well.
Coming from a Dev from Spain which is primarily a sony market. This is pretty interesting.
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