"During the game, the player can alternate seamlessly between a vertical or horizontal view of the action by tilting the iPhone, which is a plus. But the game fails to make use of the iPhone's ability to vibrate during battles, although no other game uses the feature either."
"The main gripe with SWFU for iPhone is going to be its price: $9.99. For only having six levels and lasting a little over an hour, it's a valid complaint. Make no mistake-this is a casual iPhone game, so it's not going to be as immersive as its console equivalent. However, if you can afford an iPhone, you can probably afford a $10 Star Wars game."