GamerTM writes: "Ordinarily, the old adage that success breeds success rings as true in the games industry as it does in any other business. The formula has always been simple: the more consoles you sell, the more publishers will want to put their wares on your machine. And the more games you have, the more reason people will have to buy your console. Sure, this invariably means that your machine will play host to a lot of crap – but it usually means that any half-decent third party game of note will also be gracing your console at some point as well.
Or at least, that's how things were up until the Wii emerged. Although Nintendo's console had no problems attracting both customers and titles aplenty since it launched in 2006, its catalogue of games – especially those from third parties – has so far failed the match the quality offered by its two rivals, the PS3 and 360."