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X3A: GC 2008: Operation Flashpoint 2 Impressions

Dan Webb writes:

"Codemasters' aim was to take the original, well received PC title and add more units, denser content, smarter AI, bigger environment and a lot more effects and they look to be well on the way to accomplishing that. There are few, if any, real life, tactical, battlefield simulators out there, none with this sort of detail anyway and Codemasters are really pushing that as one of their selling point. They are also billing Operation Flashpoint 2 as this "audio visual experience" where you can not only feel immersed in the action gameplay wise but the sounds and visuals give you a sense of being there actually on the battlefield."

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