COGconnected writes: With less than a month to go before Prey hits store shelves, we play 3-hours of the campaign and step away impressed with this visceral sci-fi shooter.
I'm thinking it is what I'm expecting. Can't wait to try out the first hour on the 27th. The fallout 4 comparison seems random. I hope it doesn't feel like fallout 4 gun mechanics wise lol. They didn't elaborate on that.
I thought the gun mechanics was one of the good things about Fallout 4. I think it would work for this style game anyway.
It was good for a fallout game I guess. I'm not hating on fallout, it's a big rpg and I can understand why it doesn't have the precision of a modern fps. Controllers are a lot different than mouse and keyboard, it's difficult to get right I guess. @erik Yeah, it reminds me of bioshock and dead space. Two of my favorite games.
It looks like a dishonored game mixed with bioshock tbh with a tad bit of half life thrown in there Looks great
Fallout4 had lots of energy guns, which I mostly used. When you level they up, they are extremely powerful and fun to use. Sole if that aspect of Fallout4 is employed here in Prey, that would a major plus for me over traditional assault rifles and shot guns. The kill are more animated and are dependent on the power of the gun. So electrocutions can be long animated, or quick but they turn to dust. I saw some video and the comparison is valid.
The shotgun in bioshock 1 is still my favorite shotgun. Just the pop was great and the prey shotgun looks a lot like it. Can't wait to try it in the demo. I would rather see the visual upgrades and ammo types like the bioshock system. I know the new unusual weapons sound great (glue staircase) but the basic shotgun has me hyped lol.
I'm excited to try this game
But it's not an exclusive, so how could it be a game? Let alone worthy of interest?
The game gives me System Shock vibes.
The more i hear about this game, the more i want to play it .
Not the Prey i was expecting. RIP Tommy Domasi.
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