NZGamer wrotes: "We sat down with Sam Player, executive producer of the forthcoming SimAnimals for Wii and DS, at this year's GCA conference in Singapore. Read on to find out how to befriend animals, destroy beaver dams, and more!
Sam: The controller is more than just a pointer – it's a 3D being in the world. The animals can see it and interact with it. If I put it to close to a sleeping bear, for example, it'll grab it and toss it away if you're not friendly.
Everything in the world can be grabbed – so you can move flowers, trees, and animals around wherever you like."