GameSpy: Far Cry 2 Preview

At a Far Cry 2 multiplayer session this week, hosted by Ubisoft in downtown San Francisco, the scene was more or less one straight out of Xbox LIVE. Participants routinely eschewed the use of novel game mechanics (like the ability to heal fallen teammates after they're shot down) in favor of more running and more gunning. Game modes requiring precision teamwork to win resulted in down-to-the-wire stalemates, a consequence of poor intra-team communication. One journalist sitting at the demo station was even treated to death-cam footage of his killer... well, you can probably guess which lewd gesture finishes that sentence.

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