Can anyone else see this happening? The tools are there for the insomniac geniuses to create marvelous creations and to garner evangelical followers, while the rest of us browse through a myriad of crappy levels only to return to the stars.
Its better than every single xbox 360 and wii game combined plus every single social networking experience available today,so I cant disagree with ya
Older not a kid Played Good'ol'days 2D gamers Wet dream. thats what scares M$, Older People with Money that want it will buy PS3's for it.
No. Not to detract from LBP at all, but youtube will contain thousands of videos about LBP and thousands about other trends. So LBP won't be that big, but that doesn't mean it can't be huge.
LBP is on gaming side and utube is on the internet!!!!!!
how does little big planet compare to sliced bread? lets hash this out.
isn't LBP coming to the PC as well, so i think u need to increase that 12 million a tiny bit at least.
No little big planet wont be as big as youtube but you might see it all over yuotube.
Id more compare it towards ytmnd.com instead of youtube.
all i know is that i.... just got rick rolled on LBP......
First there was crack, then there was evercrack, and then .....there was LBP.
youtube equivalent in video game form
I think it will behave a lot like YouTube does. You will have some people creating some brilliant levels that everybody hears about, a fair amount of decent stuff and then a lot of rubbish. Many more people will be viewing (=playing for LBP) than creating if this game sells well. Obviously its not gonna have as large a community as YouTube, the barriers to entry are much higher - having internet access vs having a PS3 and buying the game. But it will be a smaller game equivalent of YouTube. It's also likely that the development for the forseeable future is more like the Sims, with expansion packs (equivalent to DLC) which more or may not be free.
gaming and on the Ps3 but not bigger than youtube although it deserves to be bigger. The main reason is simply that more people have PCs than PS3s obviously and not all people are creative.
It cant be bigger since its free to get youtube but not free to buy a PS3 and LBP. But gaming-wise, it could be HUGE.
i could see lbp not as big as say youtube but i can imagine LBP being a huge part of home. lbp having it's own sackboy style area in home
No; I seriously doubt it. I actually see the game being kind of even kill for awhile. A lot of you all says it's going t sell 2 million in a month, yeah some of you have told me this in pm, but I don't see but maybe 400,000 sales its 1st month. LBP might be good, it might not be. I don't know cos I'm not in the beta but you can bet your azz if I was I'd give it to ya straight and to the point. I'd let you all know exactly what to expect without all the hoop la hype and newness most of you in the beta are giving us. Lame to say the least. It's like, just because it's little big planet and it's new and you've finaly got ahold of it you can priase it even higher and higher, doesn't matter if the controls are off or if it isn't as grand as you all once thought. that's why peple don't like me around here, cause I don't play favorites or sides.
You do know that basically every single site that has done an impressions preview has practically stumbled over themselves with excitement, right? This game is going to be HUGE, no matter how your bi-polar self thinks. LittleBigPlanet has grown men GIGGLING with excitement. That in and of itself is instant success. Not even the almighty Wii does that.
"Lame to say the least. It's like, just because it's little big planet and it's new and you've finaly got ahold of it you can priase it even higher and higher, doesn't matter if the controls are off or if it isn't as grand as you all once thought. " Or they could actually be evaluating it correctly, but just because some people have made their comments which are old (and can't change without embarassment), they can keep belittling it lower and lower, doesn't matter if the flexibility of the create options are well done or if the fun of the basic gameplay is much, much better than the haters once thought....
What will happend economically and how it will sell is not such a big deal to me. What matters is, this is new, fun and very .... strange game? I see something unique here. Pinata is oki-doki, but this is something else. A game originally poised for the Wii?
This game could never be done on the Wii, not in any way, shape or form that would be equal to 1/4th of what it is on the PS3.
Ok. They got Sony on the bandwagon and - SAW TEH POWAH!!...Ofcourse they will excel the game with a much powerful platform.  Some (guys?) should just let their balls loose and let them land on the platform for once. All the disagrees on my previous post assure me of this.  LOL - I love you too, dissagreers.
Of course, to even begin to attempt to counterpose LBP's potential with an established juggernaut, like youtube's appeal, is unfair and even incredulous. That aside, I think the final allure of LBP will pertain quite frankly to an emulous hard core crowd, as opposed to the often mythologized casaul consumer. Look how much pink LBP has floating about it, I'll bet the casual zebras will like that, right? No, what about the cute, stuffy sack boys? Casual gamers like friendly stuff, don't they? The truth, contrary to what many analyst believe, is straightforward. Not complicated. Casual consumer have always been inveilged not by cute designs, or excessive floral patterns, but a game's compatability. That means how much investment goes into a game, such as Madden or, say, Wii Fit? In my opnion, LBP may suffer horribly in the long term due to its heavy reliance on consumer cooperation. In other words, fun must derive from the player, who may just want a quick run around, or a hollu hoop here and there. Juxtapose this with the hard crowd, and it doesn't take a rocket scientist (like me) to discern where LBP's bread & butter will be. Again, consumer involment with any eletronic product implies that one must have at least some viable, and continuous interest with said device, or medium. Bearing that mind, what casual gamer is going to want to spend three + hours constructing an imaginary tank, or soccer ball? Who's going to want to invest time building entire levels for others to play in? As i said earlier, LBP's existence will depend on the hardcore consumer, not the casaul audience who runs rampant on youtube.
http://gamersyde.com/stream... I myself not so much in LBP thing.. BUT for 30$ this game will be a MUST HAVE for EVERY GAMER. It`s just WILL be FUN sometimes to play with your friends offline/online. Good entertainment. =)
However, to be completely honest, what I witnessed resembled nothing more than a high-production value arcade game, or at least in my opinion. Where's the conflict, or the story? What's my objective? Now, to you, this may sound somehat silly and pompous! There IS no objective, you might retort impatiently, you're supposed to have fun. To you i respond, are not all current arcade games predicated on similar ground; that perhaps some gamers may just want to d!ck around, and not burden their blithersome little heads with saving planet x, or station Z? My question, therefore, is what seperates LBP from this pack. I can see the graphics, of course. In my opnion, it surpasses Gears, Mass Effect, or any xbox game currently avaiable. However, that's not the point. The point is how long will I'll be content to just rummage around pumpkins and paper airplanes, before I say: NEXT. I want adventures across desert planets, or snowy hills, or desolate lava pits where the next ruthless Zorg queen resides. Those to me, are real games... one with story, and emotion, and purpose. i guess that is my chief argument against LBP; that it has no genuine purpose Your reponse, if you will...
You make some valid points, however, most of the big budget releases are very story driven. This is a welcomed break from the same ol' same ol'. I find the brilliance of this game lies in the fact that it can be so diverse. If you just want to play a quick level, do it. If you want to spend days/weeks/months designing a level, go for it. If you want to play with your family and friends at home, it's there. If you want to play with friends across the world, go ahead. When you run out of the 50+ levels on the disc, you can go online and get more. Youtube and facebook tapped into a world of people trying to express themselves. You will be able to do the same on this game but it takes more time and creativity. Not everyone will appreciate LBP but MM has done a great job at reaching out to as many people as possible. As I said before this is a welcomed break... a deep breath of fresh air. I think I will feel rejuvinated and be ready to hunt down that "Evil Zorg Queen" after playing this.
to the table; however, one must recognize that this something extrodinary is also quite a gamble in respect to a) consumer appeal, and b) LBP's own longevity. After debating a number of intelligent PSusers, such as yourself, I have conceded that perhaps LBP does possess suffiecent consumer appeal, and therefore one aspect of risk is thereby diminished. However, my second argument has not yet been alleviated; it, of course, pertains to LBPs lasting presence within the consumer market; specifically, how much fresh air does LBP retain within its candy-coated tank? In my opinion, LBP might provide a sufficient respite from normal gaming, but only a respite nonetheless. Therefore, the lenght of its 'legs' may not be unlike an arcade game or PSN title, with the exception of graphical quality, etc. Of course, I was wrong about my first LBP "risk argument". Perhaps, my second concern is also not justified?
I agree it will rely a lot on the hardcore crowd for level creation. But that doesn't mean there won't be a significant casual crowd out there that play other people's levels, customise their characters and make (fairly derivative) levels using the objects they've won from other people's levels. You can't really claim that because a game is not a simple pick up and play it won't be big with the casual crowd. Look at the Sims. That's one of the biggest casual games around, and it's not exactly quick rewards. This could go so many ways, but in the end I think it amounts to the effectiveness of Sony's marketing campaign in getting casual consumers to buy the game. It seems that the hardcore crowd is already getting behind this game (going by all the beta impressions) and creating the levels required to keep the community alive.
my arguments are detoriating like wet sand. Simply, all i have left is the argument of longevity, but even that seems doubtful now... I think, for now, one must wait, and examine the outcome of LBP's sucess, in order to grasp whether or not Media Molecule's next potential masterpiece is the genuine holy moly people make it out to be. Bubbles for you post, Raptor. You placed the final nail in my coffin...
haha thanks Kuest, this is one of the better (i.e. civil) discussions I have seen debating about an exclusive. Just to put that very final nail in that coffin... :P If Media Molecule keep releasing additions and add-on packs after a (hopefully) initial success, then that's the longetivity of the game dealt with. The only other reason that it could stop is the drying up of quality new levels being released. To be honest, I don't think that situation is all that likely if the game gets off to a good start. So really, it's all up to how the game goes in the first month or two that will determine whether its just a decent game that sells quite well or a phenomenon that becomes one of the defining games of the generation.
I'm interested to see how reputations develop. Hopefully sony creates a subforum on the lbp section of the playstation forum so we don't get spammed with "COME PLAY MY LEVEL GUYS" and such.
Oh you bet there will be a separate forum. Or else the entire thing would be burned alive lol.
YouTube: 79 million users (over 3 billion video views) PS3: About 15.5 million users Unfortunately not going to happen. It will be a huge game but not on the scale of YouTube.
Looks like people don't like the facts.