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Aren't We Done With WWII?

Travis Meacham at Tom's Games writes in his 'Side Quest' column....

"I can't muster much excitement for the next Call of Duty game, Call of Duty: World at War, which is currently scheduled to hit stores in November. I've watched the trailers, the interviews, paged through lots of screenshots and nothing hooks me.

There are two reasons that World at War isn't peaking my interest yet and you can probably guess exactly what they are: the developer and the setting."

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Rich16313249d ago

I am done. Call of Duty: World at War is THE last WWII game I will ever buy, and I swear it. I am only getting it because COD4 was so good.

Kleptic3249d ago

I am too...I haven't played a single WWII shooter online that has had a better mp than Return to Castle Wolfenstein...which was GOTY in 2001, and more or less started the overwhelming flood of WWII shooters ever since...there is a lot of variety, but the class based system of RTCW is still an absolute blast...

had CoD 4 been set in WWII and had the same online gameplay, I would have considered it...it just happened to be 'modern' and absolutely rocks, which made it a day 1 purchase for me...CoD world at war though is merely a rental for me...especially with how ridiculous Resistance 2 is shaping up to be...

badkolo3249d ago

im sick of people moaning, its becuase of people like this that we have such a limited list of genres.

you dont like ww2 dont play it. that simple, im sick of fps games does that mean they should stop making them.

you people tire of games so quickly and just want more better more. but when the devs try that then you crap on that too.

Kleptic3249d ago (Edited 3249d ago )

what?...who tired of CoD 4?...the game is still selling well, and played by millions daily...

getting tired of a WWII setting isn't reducing game genres...its not exactly difficult to create a fictional war theatre and place your game in it...IW admitted that they spent about a 1/3rd of the time with CoD 4's story and modern setting than they did with CoD 1 and 2, because they simply needed to make a bunch of crap up and make it look like modern day settings...no months of research to recreate history...just a decent writer to make up a fictional story, and some photographs of war-torn middle eastern areas...

the simple fact is that it comes down to money...the first wave of WWII games were insanely popular, because before that...everything was a twitch shooter and sci-fi based...the WWII games were extremely refreshing, and a focus on realism was a huge leap for the genre...now apply that realism back to different time frames...that is what we are asking for...that doesn't hurt anything...its nearly 10 years later and we are still getting run of the mill WWII shooters that are nearly identical to what was perfected at the beginning of the decade...but like I said, its the money...people still buy it, and now most studios have shat tons of unused assets in the WWII arena...

its exactly like racing games...Need for Speed 1 was released back in like 1996 for PC or something...and was a massive success...it was one of the first realistic driving sims accessable to home users...now look at the franchise...annually we get some turd spin-off that has no reason to be bought by anyone...they are all the same...they hit up the Japanese rice scene a few times, the street racing scene (one in the same I guess) and everything from both extremes of racing in general...

its big publishers that are fecking this up...they create a successful IP then flood the market with more of the same...all the while allocating earned revenue towards creating sequels that never live up to the first titles...thats the point...if anything its stuff like this that is reducing game genres, and mucking up the market with several great titles, and hundreds of average games based on the successful ideas...

yet it will continue until people lock their wallets...there is no way in hell I will buy World at War for that exact reason...same with Brothers in Arms: hells highway or whatever its called...I am convinced they will be nearly identical to what we have seen for 8 years, just with better visuals...

its games like left 4 dead (will define what co-op can be from its release forward) that are adding what is needed to the shooter market...Halo 3 (the hands down most impressive community support for a console shooter yet, pertaining to the video recording/sharing, forge, and excellent website integration)...Resistance 2 (adding mmo type aspects to co-op and competitive online play)...Killzone 2 (taking CoD 1,2,3,4,waw type realism back to a sci-fi setting, and adding a community set online for competitive gamers that rivals anything to date)...and far cry 2 (which looks to finally make an open world shooter actually fun, and has an excellent online system as well)...these are the types of games that push the genre, and open up all kinds of new ways to have fun while 'playing as a gun'...that is what, 5 shooters...all of which will be released by Feb 2009, one of which has been out for nearly a year...now look at how many shooters will drop between now and then, and how many have come since Halo 3/CoD 4...it would make your stomach hurt if you like shooters...there is no reason to only get a handful of innovative games every few years...its looking good now, because all these games are coming out soon...but rest assured that we will go through a major drought after these titles are out to the public...with gimmick after gimmick for the rest of the decade...

Cod waw?...its Cod 4 back in WWII...with the same online system...thats two strikes against it...we have been there already...and we have played that...already...sorry for the rant, but I am a huge shooter fan...and it irks me everytime someone complains about shooter fans complaining about how washed out the genre is becoming...