Mass Effect: Andromeda is EA’s Godfather III | Venture Beat Review

Games have to fit into our lives, and that’s not always fair. Mass Effect: Andromeda might’ve worked a decade ago on the Xbox 360 and PlayStation 3, but it doesn’t work in a world that is delivering games like Horizon: Zero Dawn, Nier: Automata, and The Legend of Zelda: Breath of the Wild. In this reality, BioWare’s latest role-playing game is old, broken, and often boring. Worst of all, it’s going to disappoint fans of the Mass Effect series.

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Shin-Zantetsuken98d ago

No wonder he gave it a 5.5 based on what he experienced of the game. The game's graphics, animations, story and script are a mess. To top it off it is a glitchfest. Here is just one of his experiences with the game.

"Me and my crew were infiltrating an enemy vessel. We had made a lot of progress when we came to a major, 10-minute long fight. After the rumble, I reached a section of a trap where the doors would close and lock right before I would cross their threshold. As the second door closed on me, I turned and saw my new waypoint through a door to the right. I ran through that door and started to explore.

From here, the mission slowly started to fall apart. My characters shouted about enemies that didn’t exist (something that’s happened more than once), and nothing in the environment seemed to be fully responding the way they should.

Eventually, I found an exit to continue my mission, but it took me into a completely dark part of the ship. Normally, when you enter a dark area, you character auto-engages a flashlight. That didn’t happen. I started to get the feeling that something might have broken, but I wasn’t certain. To navigate my black maze, I kept switching back to the map until I ended up in the Archon’s Chamber, which is where I had been trying to get this entire time. Only, nothing happened when I was in there. I was looking for an object, and it wasn’t there.

I knew that I had completely broken the scenario when I stumbled across a team of Salarians who had been simultaneously assaulting the ship. All three of them were frozen and standing inside of each other. Clearly, I had jumped the scripting. I loaded up my last save hoping it would put me right outside the Archon’s Chambers … instead, it took me all the way back to the start of that 10-minute major battle.

All together, I had just wasted about 30 minutes. The second time around, as the doors closed on me when I approached them, the third door also closed before I could run through it. This triggered a new event that I didn’t see the first time, because I was able to run through the door before it closed."

Here is another one,

"Mass Effect: Andromeda has a lot of busted components. The Frostbite Engine (the tech developer DICE created for its Battlefield shooters and publisher EA is now using on all of its franchises) can’t handle the dialogue system, for example.

When you start a conversation, the camera will zoom in, but who the hell knows if it’ll end up properly framing the people who are speaking. Too frequently, you see just half a face or to struggle to get the camera to even look vaguely in the direction of the primary actors. Even at its best, the camera still makes me uncomfortable. The action is too weighted to the left side of the frame, and this leaves me fidgeting with the right stick attempting to get a better angle, something that never works.

Things break even further when your companions try to get involved. Most of the time, when one of my teammates tries to chime into a conversation, they do so from 50 feet away. It’s hilarious and completely distracting to hear your Krogan companion nonchalantly crack a joke that you can barely hear because they’re so far away."

joab77798d ago (Edited 98d ago )

This game is obviously not a 5.5. I wanna know how many of these reviewers sunk more than 40 hrs in the game, which would be about half of a playthrough? I'll bet most stopped after about 12 or two hrs past access.

Though I do understand his experiences, so it is justifiable for him. Though we will have to wait and see how truly buggy it is.

AnubisG98d ago

Wow this game is 80 hours now? Before it was 50, before that it was 40. This game keeps getting longer..... next thing you know; "oh he only played 150 hours which is like 1/4 of the game. He did not stop and look at the stars for 10 hours straight which unlocks the true game."

joab77798d ago

@AnubisG I love how attitudes change from day to day. One day reviewers don't take the time to play a game. Another day we have already made up our minds, so they only need 10 hrs.

I don't argue that EA and Bioware f#%#%# this up! It's inexcusable that they would screw up their initial mandate of making us forget about ME3's ending. And they will pay the price b/C many people will get a first impression and roll with it. It WILL cost them, and that's the saddest part of it all.

But to completely discount the entire game because of it is absurd. Will I buy it? Probably not now, which is heartbreaking b/C I have been waiting years for this game. But obviously they didn't have the time or talent to finish this game. But I will give it a go because I have seen enough to know that there is a pretty damn good game in here.

PhoenixUp99d ago

What's the difference between 7th gen RPGs and 8th gen RPGs

TheOptimist99d ago

Most AAA RPGs have been over simplified for appealing to the mass audience

Perjoss99d ago

These days anything with a dialog wheel is considered an RPG, even if all the conversation options lead to the exact same outcome.

PygmelionHunter99d ago

To be fair, RPGs have not always been about branching story paths.

But yes, they'll call anything an RPG nowadays. That's as if I called Metroid a shooter just because you can shoot.

LordMaim98d ago

@Perjoss: If you think about it, RPGs have traditionally *not* been about branching plots. It's not as though there were multiple endings to Final Fantasy VI, for example. And yet, that is widely held as one of the best RPGs of all time.

Concertoine98d ago

Tbh the only one ive enjoyed is Deus Ex: MD and thats ignoring its meh story.

TC73199d ago

LOL this is great. Seeing such a beloved series crash and burn because of Bioware's affirmative action programmers.

LordMaim98d ago

If that's your takeaway on why this game is divisive, then perhaps you should reexamine your priorities.

Allsystemgamer98d ago

Well it can make sense.

Affirmative action by definition means you're not hiring the best people for the job. So in this case it could be true.

The lead writer hates video games after all...

captainexplosion99d ago

Godfather 3 was nominated for best picture and director though...

Bathyj99d ago

I loved Godfather III. It was only Sophia Coppalas crappy acting that brought it down.

DefenderOfDoom298d ago

And she also had a crush on her cousin played by ANDY GARCIA ,which brought the story down .

_-EDMIX-_99d ago

Maybe they're trying to say it's not completely bad but simply bad for a Mass Effect game.

But its score is looking like that's not the case.

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