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What Mass Effect Taught Me About Open World Games

Seeing as the trend towards open world gameplay looks to reach its pinnacle with Horizon: Zero Dawn and Ghost Recon: Wildlands among this year’s hottest releases so far, the issue of effective world building seems to be more critical than ever. As the open world game market has filled up over the last 5 years (mainly thanks to Ubisoft…probably), the most pressing issue is holding the player’s interest as they move through an expansive world without boredom setting in. In short, why exactly is it that Metal Gear Solid V: The Phantom Pain is acclaimed while Assassins Creed: Syndicate struggles to generate a collective ‘meh’?

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