Pax East 2017 has come to an end and it's time to give a review of Nate's experience at the convention. He played some really interesting indie games. Attended some panels, and even met some really cool people.
Andrew says: "But in all honesty, if someone has already decided to take time out of their day to watch your press conference, then chances are they’re already fully prepped for a reveal of games, not a dancing panda"
I am sure the ESA will have something to say about this. Also much harder to network and evaluate games without a trade show. I have followed several of the online events and they pale when compared with being there, seeing the booths, trying the games hands on, and above all; asking questions.
I agree with everything said in this. E3 had its day in it's old format. It was great but the world has evolved and so should the event.
Long drawn out stage demonstrations and fluff to pad out the show need to be gone. Direct to device presentations can be every bit as good if they're done right. Going forward developers could release demos on services simultaneously to give the world audience the same excitement.
It has the added bonus of one more reason self proclaimed journalists are becoming redundant.
The writer of this article doesn't seem to know that E3 wasn't started as a public spectacle. It was where publisher reps could meet with developers from around the world. It was where hardware manufacturers could show their wares to businesses that sell gaming products. Journalists could sit down and interview people in person, as opposed to on the phone or through email. These things still need to happen. Talking with somebody in person and seeing something firsthand is better than watching a presentation or having a video call. You have people from all over the world meeting and forming business relationships, something that isn't possible with a streaming event.
E3 is more than announcements, something this article fails to recognize.
Id still like to see traditional press conferences though, sure many were all just disappointing and full of cringe but its definitely had many of the best moments in gaming too.
Game developers talk about the challenges and benefits of crossplay in a panel at the PAX East fan show in Boston. Dean Takahashi moderated the panel.
Random Nintendo reports back from GDC and PAX East with hands-on coverage of over a dozen upcoming Switch games, including Mortal Kombat 11, Cuphead, SteamWorld Quest, and Sayonara Wild Hearts. Plus, a discussion of the Smash Bros. and Splatoon 2 North America Opens.