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Press Start: Developers should remain unapologetic in their game design

Some video game developers take their creative freedom as far as they can, sometimes shattering realism for the sake of fun. Metal Gear Solid V's Quiet wears a revealing outfit, Horizon Zero Dawn's Aloy has immaculate skin, and Nier: Automata's 2B sports high heels. Developers shouldn't have to apologize for such design choices, Gazette columnist Jake Magee writes.

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Derceto251d ago

"Taro offered a simple answer: “… The biggest reason is that I just really like girls.” "

How dare you Taro........

Sharingan_no_Kakashi251d ago

I'd rather that than coming up with lame excuses to make their perverseness seem reasonable. Kojima's excuse for Quiet's outfit was just laughable. Just say you like boobs and fishnets. It's immature but at least you'd be honest.

meka2611251d ago

Explain to me how liking boobs and fishnets is immature?

Sharingan_no_Kakashi251d ago

Liking them isn't immature but how it's treated is. Explain to me how portraying boobs in that manner isn't immature. When you have to come up with outlandish excuses to add cleavage to something you know you're being immature.

And I'm not even a social justice warrior. Can't stand em. But let's be honest here...

annoyedgamer251d ago (Edited 251d ago )

Honestly liking the normal female form it not any less mature than women demanding men be completely ripped and shirtless.

meka2611251d ago

Exactly what I was getting at. When did sexuality, a normal part of nature, become so damn taboo and looked down on?

Phoxel251d ago

Kojima admitted he made Quiet's design erotic to encourage sexy cosplay. He's never been bashful about his views on beautiful women.

gamer7804250d ago

You just used inverse framing. what you said isn't fully true, while you might believe and rightly so that kojima's reasoning was laughable, that doesn't make liking alloy or 2b's character design immature.

Sharingan_no_Kakashi250d ago

Alloy? How the heck does Alloy come into this discussion? I've put 20 hours into Horizon and I've yet to see her sexualized in any way. 2b on the other hand is a different story. She wears a thong. Thongs are sexually provocative undergarments. Why does a robot need to be wearing sexual undergarments? Is it part of the story? These are serious questions, i haven't played the game so I wouldn't know.

Phoxel250d ago

@Sharingan_no_Kakashi As my articles explains, there doesn't need to be a logical explanation as to why 2B wears high heels, a leotard (not a thong), a blindfold, or anything else. That's the art direction the developers wanted to take, and it fits the game's style, and that's reason enough.

Sharingan_no_Kakashi250d ago

@phoxel It's a leothong. And I'm not sure in what way it fits the game's style. But I do think the best designs are based in logic. I'm a designer myself. Introducing sexualized things isn't in and of itself taboo but I hate when it's there just for the sake of appealing to people's basic sexuality and for no other reason. I find it cheap and boring. Form follows function. It's hard to make designs that both function and draws the eye in a non sexual way but it's much more rewarding.

_-EDMIX-_250d ago

Butt the design in the characters in Metal Gear Solid were never really meant to be taken extremely seriously

rainslacker250d ago (Edited 250d ago )

Yeah but knowing Kojima, he probably was being honest. He has all sorts of weird things in his game that get expressed in ways that are kind of shocking at times. Kojima isn't the type of person who just makes a character be a certain way without reason. Even if the reason is silly or outlandish, he still has a reason. I don't know if the reason or the idea for the character comes first, but there is always a reason.

+ Show (3) more repliesLast reply 250d ago
shammgod251d ago

YES! Devs need to tell THEIR story and create THEIR art and stop pandering to include every single human ever

251d ago
Elda250d ago

Just finished it,great game!

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