ThisGenGaming says "Early players have revealed their impressions regarding Horizon's difficulty with all of the players saying it's a difficulty game even on Normal."
I hope that's not true, I don't want every game to be as hard as "souls" games. Sometimes I just want to enjoy a game like tomb raider and uncharted, without it being to difficult.
Been playing for a while and ive died a lot. Its not that its hard, its that IMO the gameplay needs a bit of tuning. Theres no lock on for starters, which could help a lot in 1v1 situations, but i feel the dodge doesnt do its job right. I can dodge an attack early, or even last minute but nk matter a majority of time i get hit. I found just running away is usually a better option than dodging. That could also have to do with the lack of lock on, cause being able to see when ur about to get attacked helps You have to play it safe basically, but its no way hard like the souls game
I have it preordered, do you think it's worth a day one buy, or should I wait for it to drop in price first?
Its definitely challenging. Did you get the day one patch update? Just curious
@shadow The day 1 patch is not live yet @cybersentinel I feel havent played enough yet to say, but i am enjoying it a lot
Not every game needs a Lock on feature.People need to start learning to adapt.
comparing Horizon to a Souls game is ridiculous b/c the difficulty settings can be changed in Horizon. Souls games are Souls games b/c the difficulty setting can't be changed & thus, unforgiving
Lock on as in so that you can focus on one enemy at a time?
Why would a it have lock on most games when you use bows or guns as the primary weapon don't
EVERYTHING'S like dark souls, these days. kinda - no, it has DEFINITELY - lost its meaning
How do you have the game already when the release date is the 28th?
Well you are going up dino robots with a bow an arrow. Its should be at least challenging. Personally I don't want it to be too easy that's its like pedestrian like many games where you just really sit through it.
You guys are lame. Dark Souls difficulty is fine. Otherwise you just pop and shoot and fall asleep.
@Nitrowolf2 "no lock on for starters" Sounds like a casual problem to me.
Tomb and uncharted are not action rpg.
And this one is??? How so.. What's the difference?
@game4funz Horizon Zero Dawn is RPG, you do have skill tree to level up your character. Uncharted isn't RPG because it didn't have skill tree. About Tomb Raider, I don't know which one, Kashima. You talk the old one or the current one because the current one have RPG and the old one didn't.
@game4funz this one isn't an rpg. Baldurs gate 2 does not have a skill tree yet it is one of the greatest rpgs of all time. Same for Gothic 2.
Tomb raider is now a 3rd person action adventure RPG and uncharted is a 3rd person action adventure game.
LOL no, he is saying that the Hard difficulty is 'Souls' hard. Its actually really quite difficult.
Play on easy then...
If you look at the gameplay, those machines look tough. Its an RPG though so lvl up and get stronger. I keep thinking its gonna be like Far Cry. You will be a beast by the end.
Actually souls games are not hard! Souls games are fair. The problem with a lot of games now days is that it holds your hand. Soulsborne games treats you like a gamer in the most fairest way possible.
Same thing with Nioh after beating that bat lady I realize all I had to do is wear medium, and light armor to move faster on the boss. I can hit her faster than she can strike.
Well, no... they are hard, but they do get a lot easier once you get used to the way things work. people who have been playing the series have no problems with any new iteration of the game because they are already familiarized with the mechanics. those that have only recently started playing the souls games will invariably have a much more difficult time with the game (and are often the ones calling for a difficulty scale). The game, if anything, teaches you how to be patient. the advice I tell people is to just learn the patterns, don't get greedy by trying to get in that one last strike (you *will* probably die if you do that), and don't try to rush through everything. also don't listen to people when they tell you to not go past level 120.
@ziggurcat That is not what you call hard, that is what you call a video game. Gamers today are such wimps.
There are 3 difficulty settings, if easy is too hard you are going to struggle with a lot of games..
Play on easy!
If anything it will be similar to TW3 and Death March... on the hardest diffculty An open world game with difficulty on par to a SOULS game is still quite a few years away... I'm sure there is a developer out there working on it in some sort of fashion.. Horizon: Zero Dawn will have quick, fast paced combat encounters that require you to pinpoint aim on weak spots and stuff of the giant machine beasts... Like I said above it's gonna to probably be like TW3 on Death March when set to the hardest difficulty... It will be like a battle of death dances... Ducking and weaving until you finally get a chance to hit the weak spot of your opponent. Yeah... that's it... Just save your game all the time... Just like TW3 on Death March... even the smallest most asinine encounters feel like monumental tasks when played on Death March... I constantly save my game.. after every little fight with drowners or bandits.
Speaking of Souls series though, Death March is nothing when it is the first game you played after playing through Bloodborne. I was extremely disappointed in the enemy's AI for The Witcher 3 as you could just maneuver out of a flanked position and wail on an enemy. The tougher, the better when it comes to any game where you get stronger over time.
I gotta agree with you on this,a little challenge is welcome,but if its too difficult it might be also too frustrating to a lot of players and spoil the overall gameplay experience of this yet to be an awesome and promising game!
Eh, I don't find dark souls hard. I think once you learn the mechanics, it's easy.
Perhaps the developers on the team who worked on The Witcher modeled it after the third game's Death March mode, which I consider merciless in its own way(s). So long as the options exist, I would consider this a nonissue.
I hope it is true. Challenging games are way more rewarding. I don't get this "learning curve" issue, rather it seems people just would rather have things handed to them in their games instead of trying to improve their own manual dexterity. There are plenty of great games that can challenge your abilities if you don't have hand eye coordination skills, like turn based strategy games. Maybe it's not for you, but it's really not that hard once you try, fail, but continue to try until you get it. Then you'll have a blast and understand why