The Escapist: Bionic Commando: Rearmed Review

Vince Vaughn may be many things, but he will never be as convincing as the mommy's boy psychotic as Anthony Perkins. He is, at best, a bargain bin version. Same with Bionic Commando Rearmed. The Escapist suspects Capcom is saving the big guns for the next act, the upcoming AAA, full-price, no-holds-barred next-gen sequel, and if so, fantastic. They hope the devs can pull that off. But this iteration is little more than a semi-fun way to pass a short amount of time.

Bottom Line: You can't go home again. If you're looking to rekindle an old flame with the classic, forget about it. She's moved on, and so should you. If, however, you're just looking for a good time, it's definitely that. Just don't expect much of a commitment.

Recommendation: You could do worse for $10. Buy it, play it for a weekend and then brag about your worldliness that you've experienced one of the greatest, classic 2D platformers of the 8-bit era.

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