Fun House:
The gang get a call from game designer Tim Schafer and discuss:
6:00 - Pyschonauts and VR in gaming
25:40 - Dude Soup Battle: Maskers vs Quicksanding
40:00 Resident Evil 7 and horror games
The Dragon's Dogma 2 game director has explained why there is no online co-op and why it was never explored as possibility.
fine with me, I play these kinda rpg's solo anyway. With co-op I always feel like I'm on a timer and can't explore everything I want to and take my time because I don't wanna make the other person wait.
The first game wasn’t co-op. Fans of the first game weren’t asking for co-op. You have pawns to make up your party so you can have full control playing solo.
Having at least one human buddy to join your game as your pawn would be dope, but I'm not complaining.
Director Miyazaki discusses the development and content of Elden Ring's upcoming Shadow of the Erdtree DLC.
An interview with the developers of Capcom's Dragon's Dogma 2 about how the sequel came to be and the ideas that went into its development.
Looking forward to it. Going to have to dodge and weave through any spoilers this week like a professional boxer.
Sure. When Dragon's Dogma 3 comes out, the same thing will be said about current gen.
I'm sure Space Invaders from the 80's had a vision to become Helldivers, but couldn't because of the technology at the time.
What a load of bulldung.
Horror game too scary. Action game too actiony. Water too wet. News at 11.
too scary, but too good. This game in VR is out of this world.