Following a key visual reveal yesterday, the latest issue of Weekly Famitsu has an interview with Final Fantasy VII Remake producer Yoshinori Kitase, who discusses the game’s progresses and more.
"we’re not going to remove the things that were popular in Final Fantasy VII.” ...he says, despite having changed the entire freaking genre of the game. It's not nice to lie, sir.
It's not a RPG anymore? Or are you complaining about the outdated turn based system? By the way, you can buy the OG FF7 on ps4, they're not taking it away from you. If you don't like the smarter and more advanced battle direction, don't buy it.... simple.
I'm complaining about changing the genre to action, which is just as "outdated" as Turn-Based. They're also not taking away every single other AAA game, which is action. You can always play any one of those...simple... "Smarter more advanced" means mashing buttons just like you could do 40 years ago?
So action is button mashing now? Go ahead and try to beat Dark Souls like that...
Turn based combat isn't outdated.
Just for you buddy : https://www.youtube.com/wat...
Look, you've got the powerful PS4/PS4 Pro hardware to perform crazy stuff, and you want to it to all boil down to pressing options on a menu and watching animations? I do love the old turn/active-time based menu combat, but that's just a huge waste. Advent Children broke the ceiling of imagination for what a FF7 remake could be like. I would be terribly disappointed if Square didn't try to mimic that.
This. Exactly this! I can't wait to see how the remake turns out.
I have to agree with Eamon. I like the old turn based style also but that was for a different time, a long time ago. We have come so far now in terms of design for RPG's I would hate for Square to go back.
Totally agree. If you've played KH-BBS and KH-2.8 you know magic can be more of a tactic in ARPG. In BBS situational magic(frog, sleep, poison) was all arguably more useful than in Turn-based. And 2.8's magic is top-notch. They also have the Dissidia team which had some awesome battle mechanics as well. The game is going to be glorious, and definitely still play out with all of the RPG systems intact even if it's action oriented. It's the best of both worlds.
If it's a "waste" to use the power of current technology on a Turn-Based game, then it's a "waste" to use it for any other genre as well, whether you like it or not.
People wanted a remake. It's up to them to decide how to do that remake. If you wanted something different, then fair enough, but you don't get to decide what they do. You can choose not to buy it, and miss out if you so choose. Taking things out of context to try and disparage against the man, as well as get some passive aggressive jab in at SE for the change is out of line...although completely normal for you.
Except, he said the exact words, which are clearly not true.
I read what he said, and unlike you, I read it in the context it was meant. He didn't lie, because he said what the battle system was like elsewhere in the interview, and the question wasn't about gameplay, but other aspects of the game design, and I assume other scenarios, that were popular in the original. But you, made it into the context you wanted to in order to make your argument, because you can't make any argument otherwise because the RPG world is leaving you behind.
He said that they were not going to remove aspects of the game that were popular. You can't twist that. When you try, it just means that you are ALSO a liar.
Nope,it means I read the article. The combat was popular, but the context was obvisouly the content involving the story. The question itself was about this, not about the game play. The game play question was before that, and specifically about it, which they were honest about. One question for you though, do you ever have anything positive to say about any JRPG? Or do you just thrive on complaining about not being able to get what you want and casting disparaging remarks against those you feel wronged you? You constantly sound like a petulant child who throws a tantrum and makes stuff up to try and look like you are in the right. It's pretty sad really. I like turn based games as much as you, but seriously, your attitudes towards addressing the issue, and complete lack of admitting that the genre itself has moved to a place that's more popular, is just childish. Me, I'm not twisting anything. I'm looking at exactly what he said, and the context in which it was said. YOu are the one twisting things trying to make your argument. That doesn't make you a liar, that makes you irrational.
"Nope,it means I read the article. The combat was popular, but the context was obvisouly the content involving the story. The question itself was about this, not about the game play." Lies. He specifically mentioned the material system. "One question for you though, do you ever have anything positive to say about any JRPG? Or do you just thrive on complaining about not being able to get what you want and casting disparaging remarks against those you feel wronged you?" You obviously have allowed yourself to be blinded by your preconceptions, if you believe this. Either that, or you just hover around the JRPGs that are switching genres. "You constantly sound like a petulant child who throws a tantrum and makes stuff up to try and look like you are in the right. It's pretty sad really." *eyeroll* You just described yourself, to a tee. "I like turn based games as much as you, but seriously, your attitudes towards addressing the issue, and complete lack of admitting that the genre itself has moved to a place that's more popular, is just childish." What genre are you talking about? Turn-Based is definitely not more popular now that it's so low-budget (with the exceptions being few and far between). And, you constantly seeing what you want to see, and squeezing your eyes shut and plugging your ears is what's childish. "Me, I'm not twisting anything. I'm looking at exactly what he said, and the context in which it was said. YOu are the one twisting things trying to make your argument. That doesn't make you a liar, that makes you irrational." I proved you wrong right at the beginning. You just have an insanely hard time admitting when you're wrong.
oh, the materia system. You mean this part of the article 'Regarding Materia and other systems… Kitase: “There are a lot of things I still can’t say, but we’re not going to remove the things that were popular in Final Fantasy VII.” Where does it say he's removing it? Sorry, but you are the one who sees what they want, and took one part of the article, to extrapolate your argument, and ignored the rest. Even where he mentions the Materia system, he neither said it's removed or kept, abut nd his comment implies that they have no plans to remove it. So what exactly do you see that I don't, because it seems you want to take that comment, to say this entire interview is a lie because they changed genres. You literally took one thing from the interview, used it to complain about your crying over the loss of turn based, and then go on to say he's lying. You can't even keep your argument straight, because you only want to see what you want to see. Go ahead and say how I only see what I want to see to avoid actually using what he says in context. You're only making yourself look foolish, and it's getting progressively worse just how completely batsh*t insane you've become over these games moving away from turn based.
"Where does it say he's removing it?" Wow. IT DOESN'T. You're not just moving the goalposts, you're violently throwing them back and forth. You said, "the question wasn't about gameplay, but other aspects of the game design". I just proved you wrong.
Materia isn't game play, it's game design. that's my point. You are using something that isn't about game play, and stating he's lying, because they changed the genre....with genre being a game play aspect. So, no, I'm not throwing anything back and forth, you are when you first talk about game play, then talk about the Materia system, which isn't a genre, and you haven't proven anything, other than the fact you can't make an argument without attacking the person your arguing with with something completely off topic, off point, and not in any way relevant to the point that was made. Now, where did he lie about the game play? Seems like a simple thing to answer.
Sounds like a 2019 title. Ugh.
I honestly wonder if so... That means you'll be able to play it on PS5 with update graphics settings though... 1800p60 perhaps? I know it still kind of sucks, I'm just trying to find the brightside.
I took Sony 3-years to bring the PS4 Pro from the PS4 release, so do you really think a new generation console is going to release a new generation in 2019? Keep in mind, processing power progress is slowing down (and has been for some time) that the leap from PS4 Pro to the next will need more time. It's possible we might get a PS4 Pro 2 instead billed as PS5 I suppose.
You just said it. 3 years from PS4 was PS4-Pro. Another 3 years is PS5. You can pretty much guarantee we'll have PS5 by 2019. AMD's Ryzen and Vega are surefire signs of PS5 in 2019. We might not get them exactly, but the 14nm process is there, and may be 7-10nm by then. The latest will be 2020, and that's only if AMD doesn't have Sony a new APU ready by 2019. Most likely if they're waiting on Ryzen 2 on 10nm or Vega's successor. Even without that, they'll have new 14nm APU's ready soon which could be used as well. It's pretty much set in stone for 2019 or 2020 at the absolute latest.
I know it's been like 15 years, but since sakaguchi left Square has been having a hard time putting out Final Fantasy games. Sakaguchi himself has put out several rpgs though. The guy left, but he had a process in place, they couldn't keep the process?
ARPG systems are harder to produce than turn-based though. Every boss battle will need a different tactic for example, requiring far different algorithms. I'm thinking this game will be late 2018 and will continue on into PS5's lifecycle(still working on PS4 though) from 2019-2020 perhaps.
There is nothing harder about making ARPGs. You only say that because no one makes Turn-Based games with a AAA budget. Edit: Gotta love all the know-it-alls disagreeing with the actual programmer.
there are some good news if you read between the lines, keep up the hard work
The Dissidia team being on it is good news. Between them working with the KH team that can only mean this ARPG system will be top-notch.
Game has been in development way before the FF VII PC announcement (2 and half years now) and they are saying it needs more time in development... How long will this need to be in development? 3-4 years for episode 1? jesus...
something i don't think you might realize, is that with the set up they are going with this, most of the hard long work is being done to complete episode 1. they will be able to use the assets they created for those on the 2nd and so on episodes. Cloud wont be changing between episodes, maybe his outfits depending on the accessories you're wearing. all that hard work for episode one will pay off for the future ones.
That's only true depending where episode 1 will end. Is it calm? Junon or Cosmo Canyon etc. We already know the game and SE said they would add some more things, because remake.
im guessing, they would be sticking to the disc set up from the original. first episode will finish after Aerith's scene
Average time for a AAA game nowadays is 3-4 years.
final fantasy games are not like COD witch are regurgitated crap they take time to produce
I actually hope they keep changing a lot of things to keep the gameplay modern. I'm not too happy about milking the product with 3 different episodes, but FF7-3 will probably be the hottest item of Holiday 2020.
Can't wait to play this!
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.