PCGH interviewed the Stormrise lead designer about the Direct X 10.1 support.
PCGH: Although still quite unusual, especially for the strategy genre, you announced support for DX10.1 in Stormrise. Why did you decide to integrate the new API into the engine?
Artem Kulakov: Stormrise has been designed for DirectX 10 and Vista right from the start. Integrating DX10.1 was an opportunity to increase performance and improve visual quality even further.