Review By Jason Nimer:
"I don't think I'll ruffle any feathers by saying that the original Mercenaries, and by extension, the Star Wars: Battlefront games, are rather simple experiences that give gamers exactly what they want - great multiplayer and the sheer joy of killing and destroying simply for the sake of killing and destroying. Yeah, each of the games has some story thrown in here and there, but like most puzzle games, the meat is all in the gameplay. I won't sit on a high horse and say these games aren't fun, because they are. Lots of fun. But as we get further and further into the age of the PS3 and 360, this type of one-dimensional shooter feels more and more dated. Other games manage to pack all the destructive punch of Mercenaries or Battlefront, but with beautiful graphics, great sound, interesting stories and new twists and takes on the old "ready, aim, fire" mechanics. That's where Mercenaries 2: World in Flames comes in. Seven or eight years ago, this could have been game of the year. But in 2008, the same old, same old shooting feels just that - old."