Review by Andy Fair:
"These days, much is discussed about the demise of the PC as a gaming platform and the rise of console exclusivity. Whether or not you agree that PC games are a dying breed, there is some truth to the rumour. More often we review games that either never even see a PC release, or only see a PC release months after the initial console release.
Or, worse, they get ported directly from a console version to a PC at the time of release – but suffer as a result. Ugh, we're looking at you, Mercenaries 2.
There are many reasons behind this decline – the biggest being money. It's easier, and therefore cheaper, to develop on one (or even two) stable platforms with known parameters than it is to develop for a platform with a seemingly infinite number of configurations."