Pause Resume's Casey Wilkerson looks at how you can get someone to play Dark Souls, by starting at the last one.
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
TheGamer writes, "Some weapons resist the test of time."
You might not be able to believe this, but Dark Souls is a pretty tricky game on the PlayStation 3.
Telling them that they're not good enough to beat it. It'll happen...
Explain to them why it rules and they'll try it out. Most of my game friends cant handle them. For the life of me, I don't know why. To me, these games are the best games of the last 7 years or so. When I first started Demons Souls, I felt like it was 1987 again and I was young again. So much fun.