Next week, "Brothers in Arms: Hell's Highway" will finally launch on the Xbox 360 and PlayStation. The week after, PC gamers can join the World War II party.
While the changes and tweaks made to the existing technology from Epic Games complicated matters, it was the PS3 version that gave Gearbox the most trouble. They had no experience on PlayStation hardware.
“In previous ‘Brothers in Arms,’ we had farmed out the PlayStation versions to other developers who were PlayStation experts,” he said. “So we had to build up all that expertise in-house to understand that platform. There’s just major hardware differences; you don’t know if your Xbox guy has a hard drive but your PlayStation guy does, and you’ve got 8 cores on this machine and 4 and a half on this machine and some PC users have…who knows how many?”-from the article.
nowhere in the article is anything mentioned to substantiate your "sarcasm".
Okay, fixed that little mix up of URL's. Should've been MTV Multiplayer that had the actual story, while PS3 Fanboy was the one that I found the story on that linked to MTV Multi. My bad.
And yeah, dev laziness again comes full circle. Why does this HAVE to be such an issue? Just LEARN THE DAMN CODE ALREADY!!
Still waiting for the ones that say "lazy devs" to release your games. We are 3 years into this generation and for all the lazy dev talk have yet to see what you have come up with.
I think the most influential PS3 devs by far helming multi-platform games are Infinity Ward and Criterion Games. Followed by DICE. Man, all of these guys do phenomenal work with the PS3's architecture and should be looked at by other devs.
its plain and simple this game could of been out quicker withought the excuse of not having to wait for the slower developed game. and about the game, after call of duty 4 and battlefield bad company I cant see myself going for another world war 2 game again. vietnam might be interesting but then again it has been done with the conflict series and failed.
Are you really that ignorant to not see all the slew of multiplatform titles which have arrived at exactly the same time and have had an acceptable development schedule and look identical?
Do you really think a game would take a year, 2 years less to develop because of no PS3 version? Fact is, it sounds as if these developers are just slow, not prepared and many multiplatform focused developers can put them to shame!
This is just an excuse and you can see it. "My dog ate my homework." trick. Something everyone knows which will guarantee to work because no-one can prove you wrong without seeing the dog, shift the blame away from you easily as possible. The game is already known to be late. Wheres the nearest possible excuse? Ah! There it is! People still go on about that one! PR genius and spin at its finest.
Its going to be a crap game anyway. BiA have never been one of my series, never had anything to take notice of. I might end up investing in CoD: WaW, because the engine for CoD4 is fantastic and I could easily do with more.
We dont know the development problems most developers are having with multiplatform games because only a few complain about their problems...this isnt a isolated incident with games being slow to come out...gta4 was another example...your 2 year excuse is hilarious...smoke and mirrors to try and hide your weak excuse. what you fail to mention is there might of been a xbox/pc version of the game that would of been released along time ago is my argument. I will agree with you on being a crap game though....when you have the option of shooting p90's to a m1 garand its clear I would rather be in the modern age. Throwing potato mashers....bah.
are you talking about? Sure, first party games can look better sometimes, but to say that multiplat games are junk is ridiculous. Does Dead Space look like junk to you? Fifa 09? NHL 09? Mirror's Edge? Call of Duty 4? Battlefield Bad Company? Madden 09?Rock Band? Guitar Hero? Far Cry? and tons of others. Is that what you call junk? Wow,that's not really what I would expect a 'gamer' to say.
I was one of the people looking forward to this game till I seen the E3 footage. Then I realized its a half assed Rainbow six vegas. You cant blind fire,, just stop and pop. Funny how Gearbox slams the ps3 version yet even ps2 games had a better cover mechanic.
Also,,, Im not surprised by this article. Gearbox is now officially a Microsoft first party dev. I think its pretty crappy that they would talk smack about the game because now I dont wanna even try it to see if I like it. Sure it might be good, but to hear a company talk crap about my favorite brand is uncalled for. Especially since they have yet to prove themselves to everyone that the game is even good in the first place. From what I seen its not that impressive. The story looks really good,, but the gameplay and the graphics are what really seem to dissapoint me.
Hmm..just like valve and the orange box fiasco....it seems those "experts" also have problems with the ps3 still...we shall wait and see what happens when this game is released.
from the article- "We made a lot of changes to the engine, so each platform reacts to those changes differently. There’s a lot to follow up and that kind of stuff, trying to make it work right on all the different platforms.”
gearbox is saying that the ps3 was giving them trouble because they have never worked on a playstation 1,2 or 3. . they didn't have experience with any sony hardware. NOWHERE DO THEY SAY THE PS3 IS HARD TO WORK WITH. as long as games are good,it doesn't matter to me if they struggle or not; but, don't make up stuff.
i like the look of the game, but i haven't played it yet. what concerns me is all the delays. usually if one system gives a dev trouble, they can still get it out for another console or the pc. but this game has been delayed; and delayed; and delayed for all possible formats. that usually spells trouble.
My expectations aren't that high, but i also haven't played any Brothers is Arms games so I don;t know what to expect. But, the game looks good, so I'm just hoping it plays as well.
I was blown away, now Im just getting burnt on the same war concepts being beat to death... I've seen Medal of Honor repeated by numerous devs over and over and over. I've seen WW2 too many times to want to play anything like it again... this is where COD4 stood out cause it was modern... but even then, it becomes the same!. But this applys to many games of every genre!
BOOOHOOO Here's a tissue
"you’ve got 8 cores on this machine and 4 and a half on this machine and some PC users have…who knows how many?”
Wow, I sure hope the guy they interviewed isn't the one making the game...he doesn't know wtf he's talking about! ha!
Okay, fixed that little mix up of URL's. Should've been MTV Multiplayer that had the actual story, while PS3 Fanboy was the one that I found the story on that linked to MTV Multi. My bad.
And yeah, dev laziness again comes full circle. Why does this HAVE to be such an issue? Just LEARN THE DAMN CODE ALREADY!!
Still waiting for the ones that say "lazy devs" to release your games. We are 3 years into this generation and for all the lazy dev talk have yet to see what you have come up with.
I think the most influential PS3 devs by far helming multi-platform games are Infinity Ward and Criterion Games. Followed by DICE. Man, all of these guys do phenomenal work with the PS3's architecture and should be looked at by other devs.