Speaking to VG247 today, Pure director Jason Avent said that the differences between PS3 and 360 were comparable to the differences between LCD and Plasma TVs.
Choose one!! Which one is better!! LOL. I'm glad this guy isn't choosing sides and just stating facts. I'm sure fanboys will read further into his words to create some kind of battle.
After E3 2005, I expected the PS3 to be miles ahead of the 360. But E3 '06, it was obvious that sony had bs'ed everyone. The PS3 has finally came into it's own and generally performs on par with the 360. But it definately isn't doing anything the 360 can't do, and I personally don't think it ever will. Anyone that tells people otherwise is brainwashed fool.
Nate why would a dev put extra work into the PS3 to make multiplats look better???? Let the exclusives do the talking. You are a blind bat if you think Sony's machine isnt more powerful.
@ Nate I haven't seen the 360 pull off anything like Uncharted, MGS4 or Motorstorm.... Let alone LBP, Killzone 2 or the shear scale of R2.
If you need to describe a game as being better by using the words "softer colors" you're better off being a interior decorator than a gamer. I just can't believe that these comparisons are still going on - it's like beating a dead horse!
hey buddy you should see Call of Juarez , that game can beat anything in terms of graphics expect for crysis http://www.n4g.com/News-463... I would really like to see ther next game which is Warhound
Drekken: developers put extra work into Xbox games and they always looked better. Also exlcusives are not the way to judge the more powerful console because we will never know if it is possible on the other. Even Kojima said MGS4 was possible on 360 while Epic said GEOW was not possible on PS3. edit 1.3 Sean: Kojima said MGS4 was possible on 360 and Uncharted didn't look better then Gears and is to this day debatable. I've played them both and the few good looking parts in uncharted don't look as good to me as Gears and reviews. Also the PS3 is suppose to be light years ahead of 360 so how is it ahead when everygame you mentioned can be done on 360. Shear scale my azz lol....Sony fans are a delusional bunch already setting themselves up for a big disappointment. Edit 1.5 anton: Good point and one they have all seem to have forgotten.
Guys if you think the PS3 has ANYTHING that isn't possible on 360, you are fooling yourself. I've seen plenty of games multi-plat and exclusive that rival anything exclusive to the PS3. Bioshock COD4 Mass Effect GTAIV Gears of War Ghost Recon: Advanced Warfighter R6:V Pure Grid Splinter Cell: Double Agent Condemned Kameo DMC4 Prey You guys need to wipe the fanboyism out of your eyes. No one except PS3 fanboys think the PS3 is doing more graphically than 360.
I had a ps3 up until Christmas, and I haven't seen it do anything the 360 hasn't already done. The ps3 doesn't live up to the hype that was around it, that's for sure.
Call of Jaurez does not look that good, not even close! Check my gamertag and you'll see that I beat that sh1t a long time ago. The game is weak and the graphics were weak too and so is your opinion if you think otherwise. And Nate stop calling other people a "fanboy", like you aint one.
Burnout Paradise, SW: Force Unleashed, and soon Mirror's Edge. THEY ALL LOOK AND RUN BETTER ON PS3. PURE is just bad porting, period. Besides, the problem with Pure, like other games, is that the HDMI range was not set to "FULL". And that has been proven over and over. It's no different with this again.
So thats 2 out of how many multiplats (mirrors edge not yet released)? lol, When will you fools learn that IT DOESN'T MATTER. If you just own the PS3, who cares how it looks on the Xbox360. You need to compare them side by side to spot a difference anyway. Just get both consoles and all this silliness will disappear.
I like my PS3, but I agree with Nate Frog. My PS3 hasn't wowed me anymore graphically than my 360.
Nate Frog, funny you mentioned Gears and Mass Effect. Both which are exclusive (console wise) and both had some loading and pop in problems. Mass Effect was so bad the PC version "fixed" it. I own all consoles, so I don't care, but don't put those games out there. Both very fun games though.
It comes down to two factors. 1) Unlike the PS3, which has hardware HDR (FP16 high dynamic range) the 360 does not. It only supports FP10 output, which is MDR (medium dynamic range). 2) Because the 360 does not have true HDR output, it's output chip alters the output to sort of compensate for the lack of dynamic range, kind of how and upscale chip compensates for a DVD's poor resolution. In particular it takes an average of the brightness of the image then biases darker areas towards black so that the brighter parts of the screen have more pop while causing the darker parts of the screen to become too dark and loose detail. While overall it reduces the detail displayed rather significantly (for example dark colors simply show up as black rather than show a lot of detail differences and gradual transition), it does reduce the chances of banding and other artifacts in brighter areas of the screen.
come on Nate Frog almost all of those games look generic, neither of those are at the graphics quality of Uncharted, MGS4 or Heavenly Sword. Gears and Bioshock are the only games that are on par with ps3 exclusives and if you been around n4g this past weeks you would know that the Bioshock ps3 version it's superior to the one on the x360. if you weren't so blind with fanboyism you would had read the article before starting to rant about stupid things. the developers of pure say that they don't know how to use the ps3 as well as the x360 besides you should try the MotorStorm PF demo that is on quore to see that it looks a lot better than Pure with your own eyes. you're the type of fanboy that can't accept the true. i'm sure that when killzone 2 comes out even if in every review everybody says that the graphics are incredible you're going to say that Gears 2 looked better or some other stupid sh1t. i accept that i'm a fanboy but i try to be unbiased when i talk in the gamer zone but i talk sh1t in the open zone for fun and i could say that all of your comments are open zone material if you know what i mean. you're arguing about the colors for christ sake! you want pretty colors on the PS3? play Ratchet & Clank ToD. that game it's not only pretty color it has one of the best graphics in this gen and it's quite fun too but you're way too blind to see beyond your nose. how's my english? i think i'm improving... ;-D
They need to beat a dead horse or else they would start beating each other directly. (which has happened I'm sure)
the 360 can do fp16, be sure to fully explore the information you attain from the web. The "Special" FP10 HDR mode is basically free as it has the same performance and memory metrics as the standard FP8 mode and as the 4xFSAA is also basically free then in that context... yes XENOS provides "Free" HDR + 4xFSAA. There are certain limitations to that special FP10 HDR mode... but... developers have a lot of options to which mode they can use. Going to simplify this... FP8 is what is standard today and is the baseline for performance and memory usage, the standard FP10 mode has a small hit to performance and requires a bit more memory storage. The standard FP16 mode has an significant hit to performance and requires quite a bit more memory storage. The "Special" FP10 mode on XENOS allows for the benefits of FP10, but with restrictions on the alpha channel (transparency) with the same performance and memory storage as the standard FP8 mode. Additionally... XENOS can perform all of these modes with FSAA active unlike the Geforce 7800/RSX which can not (it can do FSAA or it can do HDR, but not both at the same time). It's up to the developer what is going to be used and each mode has advantages and disadvantages... again part of XENOS's flexibility. the 360 can do fp16, it's up to the developers to use it, because there are performance hits when using it.
This is interesting, but there are more PlayStation 3 games running at 1080p at 60fps than the XBOX 360 games. Having a higher resolution means higher textures like seen in Gran Turismo 5 Prologue. Actually there are hardly any 720p XBOX 360 games and no retail XBOX 360 games run at 1080p. I'm pretty sure the downloadable games can go up to 1080p, but Microsoft at launch didn't make the console full HD (High Definition). You can tell by the main menu screen for each console on a SD (Standard Definition) TV, the XBOX 360 doesn't change. I bought an HDTV for HD gaming and Sony exclusives run at least 720p if not 1080p, download or physical. Plus with 50GB of data that should tell you alone what each can or can't handle. Even if specs. are the same the media disc holds more and the console itself pushes more polygons (HD resolution). That's why I think the Original XBOX didn't make much of an impact with better tech, both machines ran on the same media format (DVD9). A 8.54GB Grand Theft Auto (GTA) (PS2) is a 8.54GB GTA (XBOX), but a 50GB GTA (PS3) is significantly different than a 8.54GB GTA (360). With the combination of both makes PlayStation 3 exclusives look better, is my theory.
1) Trying FP16 on the 360 is like forcing a square peg through a round hole. The architecture is simply not designed for it. 2) FP16 is easy on the PS3. True, hardware AA is taken out of the equation when FP16 is enabled but at 1080P no one cares about AA anyway. Furthermore, many games on current platforms (including many prominent Xbox360 titles), don't even use regular AA, they use a modified motion blur. 3) You wrote: "yes XENOS provides "Free" HDR + 4xFSAA" This is complete and utter nonsense and has been proven so by actual 360 developers who've publically contradicted this claim (a broken promise by Microsoft) on forums like Beyond3d as well as in conversations with journalists. It's because it's not "free" that so many 360 games do not have HD resolution, HDR, or 4xFSAA. 4) FP8 to FP10 is a small jump. FP10 (Xbox360) to FP16 (PS3) is a huge leap in quality. What's more, the raw pixel shader power of the PS3 enables new kinds of HDR such as that used by Heavenly Sword. 5) For an idea of where console graphics are going (and 360 won't be able to follow) check out Eurogamer's review of WipeoutHD which runs at 1080P & 60fps. http://www.eurogamer.net/ar... Quote from Eurogamer: "WipEout HD has left me agitated and dissatisfied. Before the usual suspects scamper off to post a comment, with their PS3lols at the ready, perhaps I should clarify. WipEout HD has left me agitated and dissatisfied because the crisp 1080p visuals and rock solid 60fps presentation have made me realise just how compromised the Great HD Gaming Revolution has been. We've become so accustomed to accepting 720p resolutions and mostly stable 30fps frame rates as the best we can expect that when something really does take full advantage of the display technology available, it can't help make everything else look like a half measure. In other words, WipEout HD looks f**king phenomenal."
the truth shall set you free ! Ps3 is the only system in 5 generations i havent purchased at launch ! Played mgs4 at a friends and lost interest !
good for you. Too many consoles for kids are not good. Focus on your study.
While we play next gen MGS4 U play GAYLO3 with powerpuff aliens Plus we are looking forward to Motorstorm 2 --KING OF ALL OFFROAD RACING GAMES no time for a crap game like PURE
Last time I checked, it was only due to the HDMI range on the PS3 not being set to "FULL". And every other game out there with the same problem, has been proven otherwise over and over. This is no different.
Played halo 3 at a friends, took the disc out and snaped it. bought him another copy, the sad mofo.
i have the game its really really well made but i did not find it all that fun...overall i thought it was different but a well made game
The PS3 version of the demo lookd fantastic on my 40" Samsung LCD tbh and I thought the demo was pretty fun. I won't be buying this though, I'll be getting Motorstorm: Pacific Rift instead which will be much superior all round.
I will pick up Pure used or cheap off of an online auction (Amazon or eBay). It's not a full price purchase title for me. It reminds me of SSX (which I loved) on ATV's but with less tricks. It's a decent looking and fun arcade game but it's not "appear" to have enough depth / longevity to it. Then again I will try to keep an open mind and wait for some user reviews and opinions to be sure.
Not trying to be sarcastic or anything, but please describe the depth in Motostorm.
Motorstorm doesn't even have vehicle customization lol! It's as deep as Sega Rally, except Sega Rally had good driving mechanics.
You can choose more than just ATVs. :) Example: SUNDAY!! SUNDAY!! SUNDAAAAAAY!!! MONSTER TRUCKS!!!!!!!
The PS3 has failed solely because nice_cuppa lost interest in MGS4 at his boyfriends house, Nate Frog! 5 generations! The truth! Set me free! Wooooooooooooo!!! -back to normal
It seems every developer, producer, or anybody likes to start flame wars with these pointless comparisons. It didn't used to be like this. Oh the good 'ol days;) -Nostalgia
Fact 1: 360 is the older console (1 year old technology compared to the PS3) Fact 2: The PS3 should of been kicking the 360 @ss left and right from day one. Fact 3: The PS3 is reaching 2 years anniv. in the market in 2 months. Now ask yourself, Was this all a hype?
wrong place lol
X360 has died in places like Japan and EUROPE X360's intertest is falling in USA too as all the major BOTS have already purchased an x360 PS3 has a better lineup for FALL PS3 will be kicking x360's ass this FALL in US as well as REST OF THE WORLD In Japan X360 will be fully dead when WKS is launched in DECEMBER sucks to be an XBOT
this probably isn't the best place or time to ask a real question to a gaming community...but hear me out... People keep saying 'the PS3 should be kicking the 360 all over the place'...implying that it isn't...but it raises a few questions immediately... how exactly isn't it trashing the 360 visually?...multiplatform titles have always been that...no multiplatform title yet has shown the best of what either console can do, so little differences between the two versions are entirely moot...but take exclusives vs. exclusives, and you clearly see a major trend that can only be ignored by the most die hard of fanboys... where is a 360 equivalent of MGS4?...or Uncharted?...no game on the 360 has anywhere near the tech in either of those...and devs have admitted it...the best looking games on the 360 are ALL UE3 based...and yet UE3 doesn't even have tech featured in both MGS4 and Uncharted yet...the refractive/reflective water (which has been confirmed to also be in resistance 2) is something that Epic announced to be put into UE3, and its still not here...it hasn't been shown in Gears 2 yet, which thus far looks like a brown version of Gears 1...not saying that that is a bad thing, but it doesn't look to dethrone any of the best looking console games from whats been shown so far... then take for example Motorstrom PR, Wipeout HD, GT5P, and Killzone 2...all of which are yet to be released...but where is the 360 countering any of those?...Motorstorm PR went through a strange dev process, in which it has been constantly changing in a drastic manner all summer...the demo looks pretty similar to the original game, yet look at the new preview build given to IGN, which looks out of control...Wipeout HD has recieved nothing but 'zomg teh grphx' praise since the preview build released...GT5P was easily regarded as the most photo-realistic console game ever made (or was arguably taken over by MGS4)...and Killzone 2 has mo-cap and lighting technology that made even a $45 million budget sweat... this sounds biased; I realize that...but its a serious question...I simply don't see 360 games pushing visuals limits like these PS3 titles...while these mentioned games may not absolutely destroy Gears 2, that is the only title that even gets headlines when pertaining to visuals from the 360 front...and its new features seem to be mostly stuff already put into some PS3 titles (again, the water effects for example)... the simple truth is that UT3 is arguably the best looking title on the 360, with CoD 4 running a close second...and they both look identical to the PS3 versions...yet neither of those titles are close to the best looking PS3 games...which is easily MGS4, or Uncharted, when addressing only the tech of each (you may not like the softer art style of Uncharted compared to other titles...I am talking about the lighting, physics, animation, AI, etc...not the art style)...you can spin that in a lot of directions...but I think even the media is grabbing on to these facts as well...the PS3 has delivered in a lot of ways what was promised 3 years ago...it just took a lot longer than what Sony said...
Totally agree with you, Kleptic. First party games on the PS3 look, sound, and perform so much better than multiplatform games and its understandable why. Not to say its not the same with the 360 but did MGS4 ever put that into perspective. People can say as much crud about the game but the fans out the haters several folds over.
I agree with you 100% Kleptic. Too bad the "bots" won't respond to any intelligent comments like the one you just made. They would probably mention Alan Wake, a game that has pretty much disappeared. A game that is looking to take the flop crown from Too Human. The visuals of Alan Wake piss me off as a 3D artist. It is like taking a picture of a house and placing it as a texture on a cube and pretending it is realistic because it is a picture of a real house. The geometry/character models in Alan Wake were laughable from what has been shown. Just see this image off the official website to know what I mean: http://www.alanwake.com/scr... that car is the most hideous thing I've seen in over 5 years. Nice high-poly engine you have going on there. A picture of a headlight and a tire sure beats actual geometry. Not to mention the character leaning against the car, did a college student model it?
Preach it Kleptic. I agree with you as well. I have yet to see any games on the 360 that comes close to the games on the PS3. 360 fanboys like to brag about having thew best graphics but the only thing they can brag about is the multiplatform games. Now that multiplatform games are starting to look the same, they try to attack elsewhere. Now watch them smack disagree buttons and disagree with logic. -__-
Oh, such a complex piece of game design to do right. Its amusing that these PS3/360 comparisons have got so close these days people can only pick on 'colour'. Hilarious, does anyone believe it? We're not in 8/16/32bit you know. Keep on being blind, because apparently another system has more 'colour' in a game which makes it 'superiorly better'. A developer who have so much experience in gaming can't get 'colour' right on another system, yes. I, totally, believe, you. Such technical geniuses, you can't get colour right on one system to another. Well, the release of WipeoutHD will kill this ridiculous comparison and pointless biased argument/statement in recent weeks. Then what else will people stupidly claim that makes a version superior with multiplatform games? because there's nothing but 'colour' separating platforms now.
good thing i don't base my purchase on e3 i remember all the reports coming in from 05 e3 people was expecting too much just like with ps2
Xbox360 good for = multiplat and exclusive games PS3 = exclusive games - only
stated it flawlessly
Ninja Gaiden 2, Too Human, Mass Effect, Infinite Undiscovery, Lost Odyssey and some other x360 exclusives doesn`t have problems with: 1) frame rate 2) pop-up textures 3) different glitches yeah, sure. Believe!
X360 = good for just RROD Ninja gaiden 2 =585p GAYLO3 = 600p 0 games on TRASH BOX runs at 1080p native when PS3 has 24 running at 1080p native Wipeout HD runs at 1080p native, 60 fps ---impossible on x360 COD4/BURNOUT/DMC4 --all run and look better on PS3
Look at the Force Unleashed, Burnout Paradise, and eventually Mirror's Edge. The PS3 versions are the superior ones. Pure was developed on 360 and then ported to PS3. That should explain it.
way to just name off some ps3 exclusives...lol and out of your little list uncharted wins..all the others dont compare i could just say gears of war 1 looked better than mgs4
Gears may "look" better, but the engine also does a lot less. AI, number of NPCs at once, particle effects, etc Gears looks good because it doesn't really do a lot, I mentioned this with Uncharted as well. Gears and Uncharted are comparable, but Uncharted's engine does more (see, water effects - Gears has none, even in the rain levels, characters don't look "wet").
True Gears 1 had some issues, but none the less was good looking and fun, but wait Gears 2 is suppose to have a lot more on the screen and doing more and have same graphics if not better looking with destructable enviroments... thats all suppose to lol true? i hope so
gears of war looks very good (one of the best this gen) but physics are mediocre, dead bodies move like balloons and the way they fall just feels unnatural, hope gow2 solves this.
360 version looks better.. oh wait.. ps3 version looks better. Oh, i can't tell which looks better. wait.. wait. Who gives rat ass which version looks better as long as there is not significant difference. Either way, i am not buying pure. Not even renting. I don't want to ruin my Motorstrom experience. I can wait little longer and play MS2
I can give a very clear reason why multiplatform games look the same. They are using the same character models, environment models, same textures, same animations, same basic particle effects. The list of things that are the same for multiplats goes on as far as much of the game engine itself. The ONLY THINGS that can change are Texture resolution - it is sometimes downgraded slightly for one console. Doesn't usually change. Shaders - these need to be completely rewritten for each console. But they want to keep the look of the game the same, and there's not _much_ you can do by tweaking the settings of a shader. Because they are different shaders, you might get slightly different colours, but the lighting EFFECTS will be mostly the same. Quantity - of particles in explosions, of physics objects, of post-processing effects. These can only make a huge difference if there is a huge difference in quantity. Anti-aliasing - is probably the one which makes the biggest difference (this is not postpro but I'm putting it in this category). Resolution - this is never significantly different between versions to be able to tell a difference without a pixel counter Framerate - perhaps the most likely candidate to change, but unless there are serious issues on one of the consoles there is no big difference here. So it's pointless comparing. If a game is developed for one console, it is almost _always_ possible, given enough time, to optimise it for the other and keep _everything_ the same.
one line i dont like is when he states “They’re both great machines and if you do things right, there isn’t much difference between them in terms of capability.” One thing is that ya they are both great machines but we all know what PS3 has under the hood, and for him to say "If you do things right, there isn't much difference between the them in terms of capability" That right shows that they dont want to show who has the better system and much rather keep them about the same just so one doesnt outshine the other for example the devs for RAGE. Sony didnt spend all that money on new technology for someone to say there is no difference between the two.
considering they know the 360 hardware WHEN they know the PS3 hardware, than re post your opinions.
...PURE looks good and I dare say if you're lucky enough to have a 40" (or larger) display then you'll have a blast whether you have the PS3 or 360 version. I am guessing however that because PS3 owners have a choice between PURE and the upcoming Motorstorm 2 that sales of PURE won't be as strong as on the 360.
I think you called it PS3 owners want motorstorm so there will be less Pure bought for our console. Then 360 folk will be like " we bought more copies of Pure" and PS3 owners will say "....................... " because we will be too busy with Motorstorm 2.
Someone go tell the peeps on the iD story to hurry up and comment bash this one to death! I will be getting the 360 version since my launch ps3 did not come with rumble. And no I am not going to go buy another controller since they got 599.00 out of me to begin with.
...another controller just so I could have two for playing Bionic Commando Rearmed. Two player BC is fantastic! I just wish Capcom's other recent release, 1942, was as good.
Well, if you've had a 360 for a couple years, add 100 dollars, plus the cost of any recharge packs, batteries, upgraded HDD, 100-dollar wireless adapter... So once again, how much was your 360 investment, counting all that?
I did not buy a wireless adapter for my 360. The only wireless I will use is wireless N. G is too slow compared to wired. 54mbps? No thanks. So no 100.00 "loss" there. Recharge packs? Umm I use rechargeable batteries.I needed rechargeable batteries for my wireless pc stuff and tv remotes. I had to buy those anyway. That made more sense than buying a dedicated for 360 recharge kit. So no loss there. The pro 360 came with a HDD. I do not by DD TV shows or anything like that. I delete demos (who keeps demos long term?) Right now I have about 8gb of free space left and that works fine for me. In fact since I will never be a DD suporter(blu ray is is second to nothing for movies!) I will never need to upgrade the hdd. So no loss there either. I am wondering is you had the ps3 at launch. PSN was so second rate at launch you could not pay me to use it. I had no problem paying 50.00 per year for XBL after using the psn at launch. Sure it is getting better. But still not as good as XBL. One day I am sure it will be. And all of this stuff still adds up to less than I paid for my launch ps3.
Can xbox live do 60 players online with no lag? Can it do 250 players online with not lag? Why is xbox live not free since microsoft has a lot of money, its not like they are broke. I am just saying...you still have to factor in that yearly cost for the Xbox 360...I think that is really holding the casuals back. And everybody knows the new $199 Xbox 360 needs a a harddrive and not every body has a internet connection port located next to their 60 inch plasma. Most people use wireless. The Xbox 360 should have wireless built in Wireless G is fast enough to get online...nobody has a 54meg internet connection yet. Also the PS3 has gigibit ethernet vs the 100 meg ethernet on the Xbox 360. Both systems are good in the end.
Check up on this. They use different color pallettes. No mystery. Withs some work they can display *exactly* the same colors.
The article never states which is the "Good LCD" and which is the "Plasma". Everyone just assumes which is which because he talks about working on the 360 for longer and the PS3, which they haven't worked on as long, was a "new challenge". People always seem to forget that challenge does not mean difficult or impossible necessarily. Some people like a challenge. That's why games like Ninja Gaiden and Bionic Commando are popular, because they are challenging.
Time will tell! No one would have thought that GoW games or Shadow of Collosus could be done on a PS2 the weakest system graphically. Both these devs have not released anything yet. Give it some time. I can guarantee after those games the gap will widen.
I have a ps3 and a 360. I played demos of Pure on both consoles and I can say that the ps3 version looks alot more crips and the colors stand out way more. I was gonna get the 360 because of in game custom soundtracks but I felt that I wanted the version that looked better. Im sure that Custom music will come eventually,, but it dont matter. I also didn't wanna pay the 7.99 a month just to play online as well. I honestly dont know why you ps3 fanboys are even worrying about this. I know for a fact the ps3 version looks better cause I seen it with my own eyes, and the ps3 is the better version.
i don't know where you get your Live sub from but 7.99 a month wether USD/EU/GBP is a stupid amount, is there really any need to exagerate?