Early Access is a problem, and it needs to be fixed. Selling games that are not finished fully knowing they will never be finished is just not okay.
Never purchased a game in early access... and probably never will purchase a game in early access.
good 4 u. I wish I had the chance to pay for some of these tech demos playstation occasionally shows. I'd spend about $5 or so. Depends on the game/demo.
Wait early access is still a thing? People still fall for that scam? I thought it had gone the way of Kickstarter or Nigerian scams.
Isn't Final Fantasy 15 still in early access ? and what about big day 1 patches, or games taken nearly a decade to release after they have been announced but people still preorder them, the only difference between a steam early access game and a lot of AAA broken releases are bigger marketing budgets, people should be more critical when looking at those with bigger budgets who release games in a broken or incomplete state then indie developers that are just starting out, games that are more often then not developed by a single individual.
You have to dig deep through a lot of the crap in early access to find the gems, but they are out there, in AAA and in the Indie scene.
For another example just look at how big a problem the proverbial digital sh!t shoveling has become on youtube.
People pointing there fingers squarely at youtube as the problem for all the DMCA crap that's going on with big companies interfering with a lot of legitimate content creators, the problem is far more complex and way too big to just flip an off switch, should youtube close down everyone's channels because thats fixing the dmca problem because the majority of people on youtube are using other peoples content without there consent, so everyone should be held accountable, fair right ?
I don't see why giving consumers options is a bad thing. If the consumer doesn't like it, don't buy it.
Because the free market has never and will never police itself to stop itself from buying things that hurt the mass in the long run. Look at CoD, Kickstarter, Mobile games, etc for reference.
With Kickstarter the gamer gets his/her money back. With Early Access the gamer loses 💰
Yeah Mighty number 9 and the many cancelled and scam projects are definitely getting your money back
Because all early access games fall under this category.
Sometimes you will absolutely find a game that's been more or less abandoned, or you could find something like Days of Infamy from the Insurgency folks, or Warhammer 40,000 Eternal Crusade. No everything isn't perfect and there are definitely games preying on people that have no intention of being final games, but to throw away the whole program? That seems kind of extreme.
I think it needs major reform and proper policing.
I'm sorry @Cobra951 that you feel so strongly against "Early Access" But the fact of the matter is, it's a lot fun to play the games contrary to what your opinion is or the articles. Currently I'm playing 7 Days To Die and using my Architectural knowledge to build a real life size city underground while killing zombies in the progress.
I ignore the flaws because it's Early Access and the description states that bugs, etc will be present. They all suggest that you "Wait" for the complete game if you want the best possible experience. Point I'm trying to make is this. It's no one's fault but your own if you bought the game in Early Access. Also the developers should retract an actual release date to better optimize the game based on feedback and continue to build the game to meet the expectations by the players who play Early Access. This way when the game fully finished it won't have those problems. End of story.
I don't think Early Access is bad for games that are essentially finished and need some testing, primarily for hardware compatability or perhaps for minor balancing.
Unfortunately that's not the case with the large majority of releases.
A comment I read about Clockwork Empires sums it up quite nicely: "The developers got bored of their own game." After a developer makes lots of money releasing an unfinished game (the easy part) there is little incentive to finish it or make it great.
It's terrible for the ecosystem. Stop buying them guys !
I remember Space base by Double fine and how they had pushed it to 1.0 abruptly and ceased development on it because they couldn't afford to continue working on it. They relied solely on the idea that people would continuously buy the game regularly despite not being finished and all those magical good reviews letting people know to buy this game. They foolishly ran with no source of outside funding and some ridiculous expectations of what would happen in an unproven environment and got bitten hard. 2 basic rules of early access, a game is only released once and never go in with no outside source of funding.
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