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Submitted by cahill 1240d ago | news

Famitsu News: - White Knight Story to launch on 25 th December 2008 in Japan

Famitsu has revealed that White Knight story would be coming to PS3 exclusively in Japan on 25/12/2008

The much anticipated title has also been renamed as:-

"White Knight Chronicles -Heartbeat of the Ancients- / -Ancient Pulse-"

Famitsu further reveals some interesting info on the title. According to the developer Ryko WKS is:-

"-Largest/most extravagant title he's ever worked on and will more than likely remain that way.

-Alludes to being interested in producing a sequel...WKC is probably only the first chapter in an epic story

-Includes an aspect which go beyond typical RPG gameplay which is only possible on PS3, but hasn't been revealed yet " (PS3, white knight story)

Update TRANSLATED INTERVIEW OF RYKO

**************************************************
Hamamura: The fact that you called us into the Level5 studio must mean that something big's stirring right?
Hino: Of course. We're finally nearing completion and decided on 12/25 as the release date, so we wanted to inform you of that.

Ha: December! That's right around the corner!
Hi: Yeah, lol

Ha: Ah..so the game development is almost done then.
Hi: Actually...not as close as you might think so we're working very hard at the moment...
Ha: LOLOLOL
Hi: We're finally seeing the light at the end of the long development tunnel, so the entire staff is doing some major final work.

Ha: I see. When I first saw WKC, I was astounded by the quality of the artwork. You know...how those humongous monsters actually move, the beauty of the artwork contrasted with some very grotesque monsters. I thought "wow!" at the initial stage, but thought it would take a considerable time to develop.
Hi: I've created a lot of RPGs to date so there were a lot of parts where I could apply my experience, but due to the fact that it was an RPG on an epic scale, compounded with tackling another huge aspect of the game, caused the development to take a very long time. This is a title that had 3 major parts to it: developing on the PS3, developing an epic RPG, and a tremendous additional piece. From a gamer standpoint, it is a very rich title, but from a developer's standpoint, it gave us a lot of headaches. This is the largest title I've ever created, even at Level 5. I've been very fortunate that I have been able to create this title with SCE.

Ha: There's a keyword that's grabbed my attention, but I'll ask about that in a bit lol. Is there any story aspects which haven't been talked about before?
Hi: The concept of transforming in a fantasy world hasn't changed. We decided to make WKC an orthodox story where the protagonist goes to rescue a kidnapped princess; where the protagonist fights evil and rescues the princess.

Ha: Orthodox, indeed. lol. A lot of the characters are also very charming aren't they.
Hi: Not necessarily charming. There are a good number of characters that have an "out there" personality and because of that, it was difficult to balance out the character settings as well as the world view. Because I've learned from working on the Dragon Quest series that character design is painfully important, I struggled a lot with character design and world views. It got to the point where I struggled so much that there was a time where I wandered aimlessly trying to deal with this. Creating the world view was also something that my staff put a tremendous amount of time and effort into out of necessity. Also, as a game, I felt it was important to include situations where some tense situations could be relieved in a fun manner so we've included a good amount of that. To the point where it was sometimes difficult to incorporate such events.

Ha: I can hear your suffering lol.
Hi: The story is so immense that every aspect of the game took a lot of time to develop. Because of that, though, this game has an immenseness that I feel will be difficult to recreate in future titles, nor will that opportunity rear it's head for atleast a very very long time.

Ha: So the official title has been decided.
Hi: Yes, WKC -Ancient Pulse-

Ha: What does the subtitle mean?
Hi: WKC is, in fact, a very sorrowful story, but the event that started the chain reaction of events occured ages ago. The event that occured ages ago affects the present day time that the protagonist and friends live in. The title essentially has the meaning that the event of the past is reawakening in present time. How should I put this; from the title, I tried to portray that this is only the beginning, that this is the f

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