90°

Is it time for 32-bit retro Indie Games?

Steam and Xbox Live Arcade ushered in an indie revolution that brought us modern classics with 8/16-bit sensibilities. Technology progressed to the point where just about anyone could start up their own game studio in a basement. Small teams could once again make compelling games. It’s hard to fathom that there were only five core …

Kyosuke_Sanada2662d ago (Edited 2662d ago )

I agree with the author on his love of pre-rendered backgrounds and fixed camera angles. When done right like in titles such as ReMake and Re:Zero, it can lead to some amazing set-pieces and some great scares.

Selectgamer2662d ago

Cheers to that. If I stil have control over my character I'm totally fine with relinquishing control of how the view or other features are presented to me. Not for every game of course, but many benefit from a more directorial control.

Shinox2662d ago

YES PLEASE .. We need that to happen in the gaming industry these days , i'm sick and tired of how boring the industry has become in the name of "change" and "realism" , i want these days to comeback with those who has the courage to do it , unlike companies who would rather sacrifice their past and modernize it the way they want to monopolize the weak minds who are willing to "accept" anything that fits their own agenda ( i'm talking to you Capcom )

Selectgamer2662d ago

While I appreciate Naughty Dog and others pushing the envelope on how realistic they can capture performances it always falls into the uncanny valley.

Games can look like ANYTHING and it feels like they're limited by the realism trend. Go nuts with color, fun, sillyness, make your own rules and play within them. I'd love to see some more experimentation.

40°

Switch Retro Spotlight: Kid Chameleon

“There are many iconic platformers yet Kid Chameleon is rarely discussed so allow me to shine the spotlight on this retro treasure.” - A.J. Maciejewski from Video Chums.

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videochums.com
130°

Acquire Joins KADOKAWA Group: Could This Mean A Revival for Tenchu & Way of the Samurai ?

Acquire, famous for games like Tenchu and Octopath Traveler, becomes KADOKAWA subsidiary. Can this mean a revival for beloved series?

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retronews.com
Snookies1213d ago (Edited 13d ago )

I would kill to have a Way of the Samurai game with a huge budget and modern tech... The first game was one of my greatest joys on PS2 back in the day. And I really hope From Software will do something with Tenchu... I hate that they're just sitting on the IP like it doesn't even exist.

Relientk7712d ago

Don't play with my feelings like that.

Also, new Tenchu please!

TheColbertinator12d ago

Tenchu would be superb in this day and age. Ninja and samurai games are hot right now and more is better.

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90°

The Reason Sega Lost The 32-Bit War? The 32X, Says Yosuke Okunari

"The company was unable to focus enough on its main hope"

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timeextension.com
ApocalypseShadow14d ago

Nope. Going back to the 32X as the reason Sega lost that generation doesn't go back far enough before the Saturn.

Sega executives need to blame themselves as to why Sega lost that generation. Not Saturn. Not 32X. Not Sega CD. Nope. Executives were the reason why. It wasn't the hardware. Those devices were either dropped early or released to soon resulting in a developer backlash the hurt the game catalog. They really shouldn't have been made at all because they should have planned their next move more carefully. It has nothing to do with the devices. Poor leadership decisions and lack of unity within the company are what happened.

Love how blame is always shifted away from what is the truth. Writing a book placing the blame on the 32X isn't the truth.

solideagle13d ago

I am pretty sure there are documentaries (Youtube) around it which highlights these points. I had Sega Mega drive and NES growing up but that's about it. I didn't even know there was a war going on between these companies but I do remember thinking why I can't play Sonic cartridge on Nintendo or Mario on Sega :D

FinalFantasyFanatic13d ago

I had the Genesis and the Saturn, also had the SNES and 64, I never got a Dreamcast for some reason, but I never saw one in the stores either.