Nowadays when a AAA game is successful you can bet your bottom dollar it'll get a sequel. Yet, for some reason, these awesome games sadly never did.
The game in your thumbnail (Catherine), is not AAA. It's mid-tier.
lol, Catherine is awesome.
It is, but it's still niche and didn't have a huge budget. It's a AA game at most and it definitely didn't sell anywhere near what people expect AAA games to sell.
Catherine *is* awesome. But that has nothing to do with whether or not it's a AAA game. And... honestly, we don't really know if it's AAA or not because the term refers to games with a budget of around $20 million USD or more, and I don't believe ATLUS shares that kind of information with the public. Though I think it's a fair assumption that Catherine was not a AAA game.
Agreed. @AnnaDea- I mean.. yes.....its still not what I'd consider AAA.
You people are bitching about Catherine not being AAA on that list. Just please look at the games there. "Grim Fandango was an attempt by LucasArts to rejuvenate the graphic adventure genre, in decline by 1998. According to Schafer, the game was developed on a $3 million budget." Pokémon snap <-- that one must have cost a fortune to make. Lost Odyssey <-- 15 million dollars. Altered Beast <--- Most expensive game ever... made. Skies of Arcadia <--- 5 million. here's a list of other game's budgets... Gears of War - $10 million Gears of War 2 - $12 million Red Steel 1 -$12.7 million Bioshock - $15 million Resident Evil 5 - Estimated $19.3 million (as of May 2008) Uncharted 2 $20 million (production cost) Crysis - $20 million Crysis 3 - over $60 million Halo 4 - $60 million
Was looking for The Legend of Dragoon... found it
Was looking for Black, not on the list...Killer 7 although not a AAA game definitly deserved a sequel.
Bodycount was supposed to be a spiritual successor to Black but unfortunately it sucked.
Lost Odyssey and Skies of Arcadia lack of a follow-up are a travesty. Legend of Dragoon also. Alan Wake NEEDS a sequel and Ian probably getting one. Grim never was going to b/c it came towards the end of the genres dominance. Bully is a surprise but recent protests have caused an issue I am sure. That's and Rockstar have RDR now. Good list!
Yes and yes and Lost Odyssey. To move near 1 million units and not get a sequel is pretty surprising. Bully....sold....well ok. It sold 1.5 million on PS2, I can't find the 360 numbers or the PS3 port numbers though. I really like the game, but I'm sure it didn't sell good enough to get as sequel considering for its time, it was pretty huge and looked like it cost them a lot of money. Maybe not enough to warrant a revisit. I do think they will make a sequel though, like he's in collage or something lol or a new character. That is just an untapped IP. Persona....GTA style lol. That game reminds me just how young gaming is as a medium. We don't even have much titles that even come close to anything like Bully, I mean....if anything, Persona 3 was the only game that gave me the "I'm at school FOR REAL" feeling lol
Catherine concluded properly in my opinion
All pretty cool games. Would love a sequel, remake or reboot if kept in the same spirit.
I hope we get Bully 2 before GTA 6.
We might get both either way. The team that made Bully still exist in Rockstar as another team. Its not the Rockstar North team that makes GTA so I'd see us getting both if anything. I'd really, really love to see that IP get revisited.
Catherine was amazing. Got it at launch. Not sure how they'd do a sequel though. Definitely need an Enslaved sequel though.
Only three of those are AAA games, and most of them were made before AAA games were a thing that existed. Also, can we all agree that slideshows are shit? Don't approve shit, people.
Well...not really. AAA was always a thing in gaming, simply means big budget or among the biggest for its time. Like Medal Of Honor used to be. I'd say if anything they should have just labled this "awesome games that never got a sequel" I don't get the relevance of AAA in this article to be honest. Lots of games sold "meh" that were not AAA that actually still got sequels. Consider the InFamous games sold like 1.5 million and still got sequels. So I'd say that many games can still get sequels if the publisher feels its a investment and a work in progress. Dead Space sold like 2 million and still got 2 sequels after. So I feel that they would have been fine just calling this "awesome games that never got a sequel" as many games got sequels that were not AAA or that ironically didn't even sell well the first time.
Nintendo not making Pokemon Snap 2 for the Wii U is a crime. Maybe for the Switch but I don't know if it has gyro controls.
No Fallout for 6 years. I think its a dead franchise.
I am betting Sony will do something about Legend of Dragoon down the line. People wanted Crash back, and now we're getting the N. Sane Trilogy (complete HD rework of the first three Crash games). My hopes are high that Sony is looking into giving fans a Legend of Dragoon sequel or remake! Personally, I liked LoD. The battle was ahead of its time, in that you didn't just issue commands, you also needed to time your attacks just right.
Not every game needs a sequel. Last of Us didn't need a sequel
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