What are developers doing right when making a survival game? What are they doing wrong? This massive genre has some set rules in making a good game.
I'm all for games having survival elements, but for whatever reason I've never been able to get into games where the sole purpose is to survive. I'm one of those wimps that enjoys Minecraft more in creative mode. :P
I can't argue with that, one of my friends has a real dislike of the whole genre of survival. His words are "I struggle to survive in real life, so why would I want to play a game with the same problem!"
Only 2 survival games have been released from early access: don't starve and minecraft (the PC version of minecraft lacks an end game; in contrast, the console version does have an end game). No Man's Sky is the only survival games that did not go through early access. This genre really needs is for the games to get out of early access.
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