From the preview: "Multiplayer has been compared to Red Alert 2, and that should hold true based on the game we played. Building goes very quickly, and once you encounter the enemy it will probably be a slugfest until one of you prevails. The interface lends itself to the quick pace with some handy tools for issuing build orders without having to move your focus on the map. Tabs under the minimap let you access your build queues for buildings, defensive structures, infantry, vehicles, and air units. With rally points set you could conceivable stay out in the field for quite a while without needing to baby-sit your base. A couple of new additions will also help accelerate your growth. The crane (GDI name) opens up a second set of build queues for you, and the surveyor (GDI name) can be sent out to deploy in the field and claim remote territory to let you start building there."