GamesRadar: IL-2 Sturmovik: Birds of Prey Preview

GamesRadar writes: "Fighter planes have been landed without propulsion, with wings shredded by enemy fire, with tail sections shattered by flak, and with bullet holes peppering the fuel tanks and engine. World War II is a goldmine of tales of daring escapes and miraculous landings in direct defiance of the laws of physics. The real world can be weird in a way videogames can't – at least until now.

IL-2 Sturmovik is as real as it gets. The planes in Sturmovik fly in the game because they're built to fly in real life; so sophisticated is the physics model Russian developers 1C have designed. This isn't Ace Combat or HAWX, where your plane's energy bar is gradually reduced to nought by enemy fire. IL-2 knows where planes keep their engines, their fuel, their pilots and their ammunition, and can register unique hits on all of them. Every plane is an inch-by-inch recreation of the real thing inside and out, and the damage system so accurate, a single bullet in the right place on the right plane could puncture your fuel tank and blow you out of the sky; an inch or two to the right or left and it might have no effect at all. Sturmovik is a simulation, and it is perfect."

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Nasty3596d ago

I've been playing the PC version for years now, and am very interested to see how well this game does on the console.

I somehow doubt this is exactly the same as the PC version. There's over a hundred keyboard commands. From folding your wings on a carrier deck to adjusting trim for every flight's a very realistic simulator.

Here's hoping it does well, and attracts more people to fly the unfriendly skies.