IncGames writes: "We all know S.T.A.L.K.E.R. and with the new game, Clear Sky, just around the corner from release, we managed to nab Oleg Yavorsky (Senior PR Manager GSC Game World) to talk to us about the game, how it's progressed and how it fits into the game's overall story. If you've not seen it, or are thinking of picking it up, why not read our review?
Q: Clear Sky is set prior to the events of Shadow of Chernobyl (SOC). Why did you choose to make a prequel? Will Clear Sky fill in some of the gaps in Strelok's story?
A: The plan to make a prequel appeared right before the Shadow of Chernobyl release. By that time we already knew which features would be good to implement into future projects and what should be done to make the game better. Also we realised that many questions in the game's storyline were left open. The S.T.A.L.K.E.R.'s game world is so profound that the player didn't get the whole understanding of its laws and history. We decided to fill in those gaps and tell the players more about the Zone and it's inhabitants and the best way for that to make a prequel."