150°

How Guerrilla Games are creating a new world with Horizon: Zero Dawn

PlayStation Blog: One of the most remarkable features of Horizon Zero Dawn, that has captured imaginations ever since the game was unveiled at E3 2015, is the vibrant, living world that Guerrilla Games have given us a glimpse of.

On a recent visit to Guerrilla Games’ canal side studios in Amsterdam, the team there gave us a tour of their forthcoming action-RPG – and provided some insight into how they’ve approached creating a vast, living sandbox environment and how this differs from the intensely focused FPS world of Helghan in their legendary Killzone series.

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blog.eu.playstation.com
BlakHavoc2721d ago

Media blackout on this game for me, I've seen enough and only have 3 months to go. Can't wait!

nX2721d ago

Same here, preordered on PSN and even got 15$ back for it :)

2721d ago Replies(2)
JumpAction2721d ago

The graphics and animations are terrific! I also love the character designs.

I can't wait to try this one out!

Imalwaysright2721d ago (Edited 2721d ago )

The graphics are great but to me what stands out is the art style.

zivtheawesome2721d ago

this game looks plain amazing. can't wait for release.

feraldrgn2721d ago

Loving the amount & quality of animations.

_-EDMIX-_2721d ago

This team does an amazing job with animations the Killzone games on PlayStation 3 were amazing! Killzone shadow Fall is also very good

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260°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

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insider-gaming.com
Hereandthere13h ago

Microsoft should have left them stay 3rd party

GamerRN11h ago

If they are let go, they can be whatever they want. They ARE 3rd party now... 🤦

Barlos8h ago

Yeah, they're also jobless.

GamerRN1h ago

They can form a company if they want, they are just as jobless as if "Microsoft had left them as 3rd party".

peppeaccardo3h ago

"MIcrosoft leaves Bethesda do what they know how to do best" ... close! Oh the irony ....
(Citation from a week old article)

PassNextquestion13h ago(Edited 13h ago)

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

blacktiger11h ago

that's a shame for you to say that, i'm sure Elite loves hearing what you just said.

Profchaos13h ago(Edited 13h ago)

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto12h ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos12h ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

Yi-Long9h ago

Well, if your consoles and games are barely found in any stores any more, of course you're gonna struggle finding consumers ...

XiNatsuDragnel11h ago

Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo

Profchaos10h ago(Edited 10h ago)

I think it would have been better for all parties really especially gamers

TheColbertinator11h ago

The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.

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70°

I’m Glad Atlus & SE Changed Dates To Avoid Competing With Shadow Of The Erdtree

Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."

H91d 7h ago

More intelligent than guerilla games

raWfodog13h ago(Edited 13h ago)

Atlus is releasing their game one week before Erdtree, SE is releasing theirs one week after.

HZD released four days before Zelda, HFW released one week before Elden Ring.

It seems to me like they are still releasing their games too close to Erdtree.

130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg14h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos14h ago

Souls games will be like that players struggling make it harder

PassNextquestion13h ago(Edited 13h ago)

I think if used correctly it could work well

jambola9h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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