PALGN: "Over the years, Call of Duty has quickly become the go-to franchise for those in need of a FPS fix. Initially with its feet firmly on the ground as a World War II series, everything was turned on its head last year when we saw the release of Call of Duty 4: Modern Warfare, which took the experience into the present day and made the battlefields feel a lot closer to home. With a new era to focus on in the gameplay came new weaponry and gadgets as well, and Modern Warfare became one of the most successful games both critically and commercially in recent memory. Building on that same engine, Treyarch have been hard at work on the fifth game in the series, Call of Duty: World at War; and while still graphically appealing and with the same gameplay we enjoyed last year, the setting has shifted back to World War II. It may be a questionable decision in the minds of some, but we got some hands-on time with the game in the hopes of squashing those doubts."