Jeff Haynes writes:
"The build at the event was a post-Alpha build, and for the most part was playing rather well. It was easy to get a sense of how the different styles of gameplay affected the action on the court, and you could actually feel the back and forth pace of the game as squads ran plays based on their play style. Similarly, the coaching mechanic was somewhat well handled, with coaches cheering specific plays or asking to have the pace adjust to their liking. There were still a number of glitches that would pop up: for instance, the coach likenesses and picture-in-picture was still a bit rough at times, and breaking out of animations to react to plays as they developed naturally would sometimes break down, but it was a solid taste of what fans will be able to expect when the game comes out on December 2."