Fitting Supreme Commander onto the 360 is a bit like squeezing a horse into a chest of drawers - even if you can, that doesn't mean you should. With the massive battles and sweeping strategic vision of the PC version already melting CPUs and warping motherboards on anything but high-end gaming rigs, trying to port this much sound and fury onto a console seems like an act of sheer bravery. And it undoubtedly is, but then so was the Charge of the Light Brigade. Sometimes, simple bravery is not enough. Sometimes, what's really called for is a little bit of judgement too.