Wii Fanboy writes: "We've stared at Little King's Story for a while, so we're quite familiar with the look of the tiny monarch and his populace of multifariously-hatted thralls. But, partially as a result of being stood up at E3, we have only the faintest notion of what playing it entails.
Like its contemporary tiny-king-building-a-town game, My Life as a King, Little King's town uses different buildings to determine what can be done. In Little King, the buildings serve to train the occupants in different skills, including fighting and farming. Unlike the WiiWare title, every townsperson is called into combat at your command, and their skills determine their abilities on the battlefield."