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Guardian Game Review: Infinite Undiscovery

On the plus side, it has a real-time, rather than turn-based, fighting system, decent graphics and a clever system allowing you to connect with the other members of your party (which can be pretty large) and use their abilities. But appalling lip-synching in cut-scenes, two of the most irritating game characters ever (nauseating kids called Rico and Rucha) and a glaring lack of subtlety in the fighting system count against it.

Which is a shame. Once you get your character, Capell, through to the bigger battle scenes, it becomes much more fun to play. RPG devotees will find it infuriating and satisfying in roughly equal measure.

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guardian.co.uk
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