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SPOnG Interview: Banjo-Kazooie: Nuts and Bolts

After a seven year wait since Banjo-Tooie, the third console game in the series, Nuts & Bolts is nearly here.
It doesn't come without its share of controversy, either. The more traditional platforming elements of earlier Banjo games have dropped into the background in favour of a massive level of customisation in the form of vehicle creation. This isn't your Grandad's Banjo.

SPOnG caught up with Neill Harrison and Elissa Miller, lead technical artist and lead animator respectively, to get the skinny. This is what was said.

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