"Are MMO gamers after evolution of revolution? That's the question facing developers and gamers alike as the MMO universe becomes increasingly crowded with new arrivals and updates of old favourites.
It almost goes without saying, but I'll say it anyway, that there's a massive time investment in MMOs to get much out of them. Sure, they cost AU$80-100 to buy and AU$15-20 a month to subscribe to but it's the time sink that makes choosing the correct one at the outset so important and the prospect of a new effort that makes it so hard for most people to switch.
Gameplayer has been taking a look at the virtual lie of the land, starting with today's patriarch, World of Warcraft. "