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My Turn: Gaming Needs a Real Sundance

Gamedaily.biz writes: "Gaming has never been healthier – the industry grew to $18 billion in 2007 from $12.5 billion in 2006, and will break over $21 billion for 2008 – just in the United States alone. There are three viable consoles, each with their own strengths and weaknesses, providing plenty of material for media outlets and analysts to pontificate. There are new, emerging sites, such as Dawdle, Giant Bomb, Raptr, and WeGame, which all target different parts of the gaming ecosystem.

But now we're stuck in this bizarre "next generation" hell where we're getting sequels upon sequels. Even stalwarts like Mario and Zelda are getting tired and Sonic has long since jumped the shark (Werewolf Sonic? Sonic kissing humans?). You keep reading that the risk of new IP is just too great."

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