Patrick Klepek writes:
"LucasArts' new shooter "Fracture" tries admirably to be different.
"Red Faction" and "Battlefield: Bad Company" have introduced ways for players to change the environment in battle, but not on the same level as "Fracture." The geometry can change every step you make.
I recently spent about an hour playing the multiplayer side of a near-finished "Fracture." As I'd never played "Fracture" before, my time was spent playing catch-up, but the dynamics of the ground play were immediately apparent."