CG: Crafting a Sequel for Everyone Interview

While StarCraft is popular worldwide, it's a religion in Korea -- with tournaments, TV shows, and high-ranked players who are treated like sports stars. So how is Blizzard readying the game's sequel to make not only the hardcore happy, but also suck in newbs like myself? Crispy Gamer gets the latest on StarCraft II from Blizzard's executive vice president of product development, Frank Pearce, and its associate PR manager, Bob Colayco.

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