GamingTrend writes: "Game designer American McGee is perhaps best known for his work on the early Doom and Quake games, as well as the critically well-received 2000 PC title American McGee's Alice. Alice was a dark and twisted take on the Alice in Wonderland story, featuring morbid Tim Burton-esque landscapes as the backdrops for an action-laden adventure. McGee produced two more titles after Alice; 2004's Scrapland and 2006's Bad Day L.A. Unfortunately neither title achieved the same level of critical acclaim. This year, McGee has turned to the increasingly popular realm of episodic downloadable PC games. Has he bounced back with his latest venture, or does Grimm fail to impress?"