Jotun is one of those games, like Dragon's Lair before it, that has an incredible art style and great aesthetic. The design cuts through the whole game with various larger-than-life characters, fantastical locations, and scenes pulled right out of Norse mythology. Such as the World Serpent chewing on Yggdrasil's roots as you explore the roots of the great tree. It is however sparse, and like Thora herself, there's not a lot of world building going on with her, or around her. Unlike say, Hyper Light Drifter that's packed with all sorts of tiny details. It's a minor thing, but I'd have liked to see more detail go into the map design in some of the places.