Gamestyle writes: "I think the discussion at Climax went something like this: "That Crazy Taxi is a great game" "Yes we could use San Francisco as a 3D level" "Great idea! But with a mission based structure!" "Let's throw in lots of crazy vehicles and missions!" "Brilliant! Smashes galore - it'll sell loads!"
Not the most original concept for a game but a computing class at my local high school could have made a better attempt. Super Runabout: San Francisco Edition is flawed and major disappointment from start to finish."