EA's biggest PC game of the year and the brainchild of renowned game designer Will Wright, "Spore" hits store shelves today. The game has won Best of E3 awards and been lavished with positive pre-release coverage in the gaming and mainstream press.
So why is it getting 8s and 9s rather than 10s? And what does Wright make of reactions such as that of the New York Times' review?
On Friday, MTV had a chance to talk to Wright about the response the game has been getting, giving him a chance to clarify the goals of his design team and to reveal how he's playing "Spore."