Ska Studios has in a defence of the delayed arrival of its game Salt and Sanctuary on PlayStation Vita lamented what it sees as the largely modern toxic games fanbase.
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Bethesda France was made up of roughly 15 people... they couldn't of being doing much
Bethesda France mainly did publishing and marketing within the region
Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.
I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games
Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo
The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
You really need to be thick-skinned if you're gonna be in the spotlight. Game development is no pleasure cruise either.
It's the Internet. No one is teaching people to treat others online the way you would want to be treated in real life. If I developed a game, I'd probably ignore the Internet entirely during that time.
You know I think ppl are just tired of indie games and Kickstarter over promising stuff that they can't deliver and I'm not saying that it's anyone's fault and salt and Sanctuary is a great game. Look at Mighty number 9 and a lot of other games come out pretty disappointing and I think you see that people are just tired of seeing indie games. Also people bought these consoles for Triple-A and Sony's been pushing Indies so hard and I think people are finally fed up because they want more big-budget games there's no right or wrong that's just the way it is. I mean look at Kickstarter it's pretty much dead no one does it anymore because everyone got burned so bad. Anyway I don't think it's right to be rude to developers and there is a lot of great games that we get from small Studios but I think Sony pushing so many indie games on people is also a problem. This is the second holiday season where their exclusive release schedule is pretty bad. Last year was so Bare Bones for exclusive PS4 holiday. Also I think with all these Triple-A games that are broken not working they want patches people are just tired of getting broken products.
"The majority of you have been really awesome and patient, and I'm deeply grateful for that."
So toxic... I'm sick of people labeling communities or entire industries as radioactive and poisonous because a few assholes blew up their Twitter spot. Get over it!
someone's salty