Carmageddon: Max Damage Review | Games Fiends

"A game that feels like a passion project someone lost interest in near the end. Levels are reused to an insulting degree and everything looks like a Commodore 64 controller. Open world races might have offered something if there was any way to change direction without spinning off the roads like a Beyblade." - Fin Carew, GamesFiends

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"It’s a joy to simply spend time in a world so expertly crafted" 9.5/10 "It was definitely worth the wait!" 9.5/10 "Binge-worthy brainteaser" 4/5