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Research Forecasts $1.7 Billion Korean Game Market By 2008

Gamasutra writes: "Korea's online game market is forecasted to exceed $1.7 billion by 2008, says a new report by consulting firm Pearl Research, who credits a new release boom and a "fervent gaming culture" for the region's anticipated growth.

The fastest-growing segment in Korea is free-to-play casual games, the type Pearl categorizes as easy-to-learn and playable in short slices of time. 80 percent of Korean households have an internet connection, doubtless a key factor in supporting the growth of online games."

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